#[repr(C)]pub struct PhysicalDeviceShader64BitIndexingFeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader64_bit_indexing: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader64_bit_indexing: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShader64BitIndexingFeaturesEXT
Auto Trait Implementations§
impl !Send for PhysicalDeviceShader64BitIndexingFeaturesEXT
impl !Sync for PhysicalDeviceShader64BitIndexingFeaturesEXT
impl Freeze for PhysicalDeviceShader64BitIndexingFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShader64BitIndexingFeaturesEXT
impl Unpin for PhysicalDeviceShader64BitIndexingFeaturesEXT
impl UnsafeUnpin for PhysicalDeviceShader64BitIndexingFeaturesEXT
impl UnwindSafe for PhysicalDeviceShader64BitIndexingFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more