#[repr(C)]pub struct PhysicalDeviceExtendedDynamicState2FeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub extended_dynamic_state2: Bool32,
pub extended_dynamic_state2_logic_op: Bool32,
pub extended_dynamic_state2_patch_control_points: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§extended_dynamic_state2: Bool32§extended_dynamic_state2_logic_op: Bool32§extended_dynamic_state2_patch_control_points: Bool32Trait Implementations§
impl Copy for PhysicalDeviceExtendedDynamicState2FeaturesEXT
Auto Trait Implementations§
impl !Send for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl !Sync for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl Freeze for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl RefUnwindSafe for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl Unpin for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl UnsafeUnpin for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl UnwindSafe for PhysicalDeviceExtendedDynamicState2FeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more