#[repr(C)]pub struct PhysicalDeviceDynamicRenderingFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub dynamic_rendering: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§dynamic_rendering: Bool32Trait Implementations§
impl Copy for PhysicalDeviceDynamicRenderingFeatures
Auto Trait Implementations§
impl !Send for PhysicalDeviceDynamicRenderingFeatures
impl !Sync for PhysicalDeviceDynamicRenderingFeatures
impl Freeze for PhysicalDeviceDynamicRenderingFeatures
impl RefUnwindSafe for PhysicalDeviceDynamicRenderingFeatures
impl Unpin for PhysicalDeviceDynamicRenderingFeatures
impl UnsafeUnpin for PhysicalDeviceDynamicRenderingFeatures
impl UnwindSafe for PhysicalDeviceDynamicRenderingFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more