Module pipeline

Module pipeline 

Source
Expand description

The pipeline object to wiring up buffers from a mesh, shaders, rendertargets together.

Structs§

DescriptorSetLayout
The descriptor set layout object
DescriptorSets
The descriptor set object
Pipeline
The core thing of Vulkan: the pipeline. This thing manages the inputs to the shaders, outputs of the shaders, and drawing states, all aspects, everything of a rendering behavior.
PipelineBuilder
Build a pipeline step by step
WriteDescriptorSets
The WriteDescriptorSets is to tell the pipeline how are the data get into the pipeline.

Traits§

VertexType
The trait that the struct of vertices or instances must implement