Struct vk_sys::PhysicalDeviceVulkan12Features[][src]

pub struct PhysicalDeviceVulkan12Features {
Show fields pub sType: StructureType, pub pNext: *mut c_void, pub samplerMirrorClampToEdge: Bool32, pub drawIndirectCount: Bool32, pub storageBuffer8BitAccess: Bool32, pub uniformAndStorageBuffer8BitAccess: Bool32, pub storagePushConstant8: Bool32, pub shaderBufferInt64Atomics: Bool32, pub shaderSharedInt64Atomics: Bool32, pub shaderFloat16: Bool32, pub shaderInt8: Bool32, pub descriptorIndexing: Bool32, pub shaderInputAttachmentArrayDynamicIndexing: Bool32, pub shaderUniformTexelBufferArrayDynamicIndexing: Bool32, pub shaderStorageTexelBufferArrayDynamicIndexing: Bool32, pub shaderUniformBufferArrayNonUniformIndexing: Bool32, pub shaderSampledImageArrayNonUniformIndexing: Bool32, pub shaderStorageBufferArrayNonUniformIndexing: Bool32, pub shaderStorageImageArrayNonUniformIndexing: Bool32, pub shaderInputAttachmentArrayNonUniformIndexing: Bool32, pub shaderUniformTexelBufferArrayNonUniformIndexing: Bool32, pub shaderStorageTexelBufferArrayNonUniformIndexing: Bool32, pub descriptorBindingUniformBufferUpdateAfterBind: Bool32, pub descriptorBindingSampledImageUpdateAfterBind: Bool32, pub descriptorBindingStorageImageUpdateAfterBind: Bool32, pub descriptorBindingStorageBufferUpdateAfterBind: Bool32, pub descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32, pub descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32, pub descriptorBindingUpdateUnusedWhilePending: Bool32, pub descriptorBindingPartiallyBound: Bool32, pub descriptorBindingVariableDescriptorCount: Bool32, pub runtimeDescriptorArray: Bool32, pub samplerFilterMinmax: Bool32, pub scalarBlockLayout: Bool32, pub imagelessFramebuffer: Bool32, pub uniformBufferStandardLayout: Bool32, pub shaderSubgroupExtendedTypes: Bool32, pub separateDepthStencilLayouts: Bool32, pub hostQueryReset: Bool32, pub timelineSemaphore: Bool32, pub bufferDeviceAddress: Bool32, pub bufferDeviceAddressCaptureReplay: Bool32, pub bufferDeviceAddressMultiDevice: Bool32, pub vulkanMemoryModel: Bool32, pub vulkanMemoryModelDeviceScope: Bool32, pub vulkanMemoryModelAvailabilityVisibilityChains: Bool32, pub shaderOutputViewportIndex: Bool32, pub shaderOutputLayer: Bool32, pub subgroupBroadcastDynamicId: Bool32,
}

Fields

sType: StructureTypepNext: *mut c_voidsamplerMirrorClampToEdge: Bool32drawIndirectCount: Bool32storageBuffer8BitAccess: Bool32uniformAndStorageBuffer8BitAccess: Bool32storagePushConstant8: Bool32shaderBufferInt64Atomics: Bool32shaderSharedInt64Atomics: Bool32shaderFloat16: Bool32shaderInt8: Bool32descriptorIndexing: Bool32shaderInputAttachmentArrayDynamicIndexing: Bool32shaderUniformTexelBufferArrayDynamicIndexing: Bool32shaderStorageTexelBufferArrayDynamicIndexing: Bool32shaderUniformBufferArrayNonUniformIndexing: Bool32shaderSampledImageArrayNonUniformIndexing: Bool32shaderStorageBufferArrayNonUniformIndexing: Bool32shaderStorageImageArrayNonUniformIndexing: Bool32shaderInputAttachmentArrayNonUniformIndexing: Bool32shaderUniformTexelBufferArrayNonUniformIndexing: Bool32shaderStorageTexelBufferArrayNonUniformIndexing: Bool32descriptorBindingUniformBufferUpdateAfterBind: Bool32descriptorBindingSampledImageUpdateAfterBind: Bool32descriptorBindingStorageImageUpdateAfterBind: Bool32descriptorBindingStorageBufferUpdateAfterBind: Bool32descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32descriptorBindingUpdateUnusedWhilePending: Bool32descriptorBindingPartiallyBound: Bool32descriptorBindingVariableDescriptorCount: Bool32runtimeDescriptorArray: Bool32samplerFilterMinmax: Bool32scalarBlockLayout: Bool32imagelessFramebuffer: Bool32uniformBufferStandardLayout: Bool32shaderSubgroupExtendedTypes: Bool32separateDepthStencilLayouts: Bool32hostQueryReset: Bool32timelineSemaphore: Bool32bufferDeviceAddress: Bool32bufferDeviceAddressCaptureReplay: Bool32bufferDeviceAddressMultiDevice: Bool32vulkanMemoryModel: Bool32vulkanMemoryModelDeviceScope: Bool32vulkanMemoryModelAvailabilityVisibilityChains: Bool32shaderOutputViewportIndex: Bool32shaderOutputLayer: Bool32subgroupBroadcastDynamicId: Bool32

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