Struct vk_sys::PhysicalDeviceDescriptorIndexingFeatures[][src]

#[repr(C)]
pub struct PhysicalDeviceDescriptorIndexingFeatures {
Show fields pub sType: StructureType, pub pNext: *mut c_void, pub shaderInputAttachmentArrayDynamicIndexing: Bool32, pub shaderUniformTexelBufferArrayDynamicIndexing: Bool32, pub shaderStorageTexelBufferArrayDynamicIndexing: Bool32, pub shaderUniformBufferArrayNonUniformIndexing: Bool32, pub shaderSampledImageArrayNonUniformIndexing: Bool32, pub shaderStorageBufferArrayNonUniformIndexing: Bool32, pub shaderStorageImageArrayNonUniformIndexing: Bool32, pub shaderInputAttachmentArrayNonUniformIndexing: Bool32, pub shaderUniformTexelBufferArrayNonUniformIndexing: Bool32, pub shaderStorageTexelBufferArrayNonUniformIndexing: Bool32, pub descriptorBindingUniformBufferUpdateAfterBind: Bool32, pub descriptorBindingSampledImageUpdateAfterBind: Bool32, pub descriptorBindingStorageImageUpdateAfterBind: Bool32, pub descriptorBindingStorageBufferUpdateAfterBind: Bool32, pub descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32, pub descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32, pub descriptorBindingUpdateUnusedWhilePending: Bool32, pub descriptorBindingPartiallyBound: Bool32, pub descriptorBindingVariableDescriptorCount: Bool32, pub runtimeDescriptorArray: Bool32,
}

Fields

sType: StructureTypepNext: *mut c_voidshaderInputAttachmentArrayDynamicIndexing: Bool32shaderUniformTexelBufferArrayDynamicIndexing: Bool32shaderStorageTexelBufferArrayDynamicIndexing: Bool32shaderUniformBufferArrayNonUniformIndexing: Bool32shaderSampledImageArrayNonUniformIndexing: Bool32shaderStorageBufferArrayNonUniformIndexing: Bool32shaderStorageImageArrayNonUniformIndexing: Bool32shaderInputAttachmentArrayNonUniformIndexing: Bool32shaderUniformTexelBufferArrayNonUniformIndexing: Bool32shaderStorageTexelBufferArrayNonUniformIndexing: Bool32descriptorBindingUniformBufferUpdateAfterBind: Bool32descriptorBindingSampledImageUpdateAfterBind: Bool32descriptorBindingStorageImageUpdateAfterBind: Bool32descriptorBindingStorageBufferUpdateAfterBind: Bool32descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32descriptorBindingUpdateUnusedWhilePending: Bool32descriptorBindingPartiallyBound: Bool32descriptorBindingVariableDescriptorCount: Bool32runtimeDescriptorArray: Bool32

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