Struct vk_sys::MVKPhysicalDeviceMetalFeatures[][src]

#[repr(C)]
pub struct MVKPhysicalDeviceMetalFeatures { pub depthClipMode: Bool32, pub indirectDrawing: Bool32, pub baseVertexInstanceDrawing: Bool32, pub maxVertexBufferCount: u32, pub maxFragmentBufferCount: u32, pub bufferAlignment: DeviceSize, pub pushConstantsAlignment: DeviceSize, }

Fields

depthClipMode: Bool32indirectDrawing: Bool32baseVertexInstanceDrawing: Bool32maxVertexBufferCount: u32maxFragmentBufferCount: u32bufferAlignment: DeviceSizepushConstantsAlignment: DeviceSize

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