#[repr(C)]pub struct PipelineDynamicStateCreateInfo {
pub sType: StructureType,
pub pNext: *const c_void,
pub flags: PipelineDynamicStateCreateFlags,
pub dynamicStateCount: u32,
pub pDynamicStates: *const DynamicState,
}Fields§
§sType: StructureType§pNext: *const c_void§flags: PipelineDynamicStateCreateFlags§dynamicStateCount: u32§pDynamicStates: *const DynamicStateImplementations§
Source§impl PipelineDynamicStateCreateInfo
impl PipelineDynamicStateCreateInfo
pub fn new() -> Self
pub fn sType(self, sType: StructureType) -> Self
pub fn pNext(self, pNext: *const c_void) -> Self
pub fn flags(self, flags: PipelineDynamicStateCreateFlags) -> Self
pub fn dynamicStateCount(self, dynamicStateCount: u32) -> Self
pub fn pDynamicStates(self, pDynamicStates: *const DynamicState) -> Self
Trait Implementations§
Source§impl Clone for PipelineDynamicStateCreateInfo
impl Clone for PipelineDynamicStateCreateInfo
Source§fn clone(&self) -> PipelineDynamicStateCreateInfo
fn clone(&self) -> PipelineDynamicStateCreateInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PipelineDynamicStateCreateInfo
impl Default for PipelineDynamicStateCreateInfo
Source§fn default() -> PipelineDynamicStateCreateInfo
fn default() -> PipelineDynamicStateCreateInfo
Returns the “default value” for a type. Read more
impl Copy for PipelineDynamicStateCreateInfo
Auto Trait Implementations§
impl Freeze for PipelineDynamicStateCreateInfo
impl RefUnwindSafe for PipelineDynamicStateCreateInfo
impl !Send for PipelineDynamicStateCreateInfo
impl !Sync for PipelineDynamicStateCreateInfo
impl Unpin for PipelineDynamicStateCreateInfo
impl UnwindSafe for PipelineDynamicStateCreateInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more