pub enum DynamicStateChild {
DynamicStateCmd(DynamicStateCmd),
Enable(Enable),
StateCondition(StateCondition),
}Variants§
Trait Implementations§
Source§impl Clone for DynamicStateChild
impl Clone for DynamicStateChild
Source§impl Debug for DynamicStateChild
impl Debug for DynamicStateChild
impl Eq for DynamicStateChild
Source§impl PartialEq for DynamicStateChild
impl PartialEq for DynamicStateChild
impl StructuralPartialEq for DynamicStateChild
Auto Trait Implementations§
impl Freeze for DynamicStateChild
impl RefUnwindSafe for DynamicStateChild
impl Send for DynamicStateChild
impl Sync for DynamicStateChild
impl Unpin for DynamicStateChild
impl UnsafeUnpin for DynamicStateChild
impl UnwindSafe for DynamicStateChild
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more