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AccelerationStructureProperties

Struct AccelerationStructureProperties 

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pub struct AccelerationStructureProperties {
    pub max_geometry_count: u64,
    pub max_instance_count: u64,
    pub max_primitive_count: u64,
    pub max_per_stage_descriptor_accel_structs: u32,
    pub max_descriptor_set_accel_structs: u32,
    pub min_accel_struct_scratch_offset_alignment: u32,
}
Expand description

Properties of the physical device for acceleration structures.

See VkPhysicalDeviceAccelerationStructurePropertiesKHR.

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§max_geometry_count: u64

The maximum number of geometries in a bottom level acceleration structure.

§max_instance_count: u64

The maximum number of instances in a top level acceleration structure.

§max_primitive_count: u64

The maximum number of triangles or AABBs in all geometries in a bottom level acceleration structure.

§max_per_stage_descriptor_accel_structs: u32

The maximum number of acceleration structure bindings that can be accessible to a single shader stage in a pipeline layout.

Descriptor bindings with a descriptor type of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR count against this limit.

§max_descriptor_set_accel_structs: u32

The maximum number of acceleration structure descriptors that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers.

Descriptor bindings with a descriptor type of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR count against this limit.

§min_accel_struct_scratch_offset_alignment: u32

The minimum required alignment, in bytes, for scratch data passed in to an acceleration structure build command.

Trait Implementations§

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impl Clone for AccelerationStructureProperties

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fn clone(&self) -> AccelerationStructureProperties

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AccelerationStructureProperties

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<PhysicalDeviceAccelerationStructurePropertiesKHR<'_>> for AccelerationStructureProperties

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fn from(props: PhysicalDeviceAccelerationStructurePropertiesKHR<'_>) -> Self

Converts to this type from the input type.
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impl Copy for AccelerationStructureProperties

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impl<T> Any for T
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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> From<T> for T

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fn into(self) -> U

Calls U::from(self).

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type Owned = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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