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ErrorCode

Enum ErrorCode 

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#[repr(u16)]
pub enum ErrorCode {
Show 56 variants AbruptClosingOfEmptyComment = 0, CdataInHtmlContent = 1, DuplicateAttribute = 2, EndTagWithAttributes = 3, EndTagWithTrailingSolidus = 4, EofBeforeTagName = 5, EofInCdata = 6, EofInComment = 7, EofInScriptHtmlCommentLikeText = 8, EofInTag = 9, IncorrectlyClosedComment = 10, IncorrectlyOpenedComment = 11, InvalidFirstCharacterOfTagName = 12, MissingAttributeValue = 13, MissingEndTagName = 14, MissingWhitespaceBetweenAttributes = 15, NestedComment = 16, UnexpectedCharacterInAttributeName = 17, UnexpectedCharacterInUnquotedAttributeValue = 18, UnexpectedEqualsSignBeforeAttributeName = 19, UnexpectedNullCharacter = 20, UnexpectedQuestionMarkInsteadOfTagName = 21, UnexpectedSolidusInTag = 22, InvalidEndTag = 23, MissingEndTag = 24, MissingInterpolationEnd = 25, MissingDynamicDirectiveArgumentEnd = 26, MissingDirectiveName = 27, MissingDirectiveModifier = 28, VIfNoExpression = 29, VIfSameKey = 30, VElseNoAdjacentIf = 31, VForNoExpression = 32, VForMalformedExpression = 33, VForTemplateKeyPlacement = 34, VBindNoExpression = 35, VBindSameNameShorthand = 36, VOnNoExpression = 37, VSlotUnexpectedDirectiveOnSlotOutlet = 38, VSlotMixedSlotUsage = 39, VSlotDuplicateSlotNames = 40, VSlotExtraneousDefaultSlotChildren = 41, VSlotMisplaced = 42, VModelNoExpression = 43, VModelMalformedExpression = 44, VModelOnScope = 45, VModelOnProps = 46, VModelArgOnElement = 47, VShowNoExpression = 48, InvalidExpression = 49, PrefixIdNotSupported = 50, ModuleModeNotSupported = 51, CacheHandlerNotSupported = 52, ScopeIdNotSupported = 53, UnhandledCodePath = 100, ExtendPoint = 1_000,
}
Expand description

Error codes for compiler errors

Variants§

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AbruptClosingOfEmptyComment = 0

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CdataInHtmlContent = 1

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DuplicateAttribute = 2

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EndTagWithAttributes = 3

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EndTagWithTrailingSolidus = 4

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EofBeforeTagName = 5

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EofInCdata = 6

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EofInComment = 7

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EofInScriptHtmlCommentLikeText = 8

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EofInTag = 9

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IncorrectlyClosedComment = 10

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IncorrectlyOpenedComment = 11

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InvalidFirstCharacterOfTagName = 12

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MissingAttributeValue = 13

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MissingEndTagName = 14

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MissingWhitespaceBetweenAttributes = 15

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NestedComment = 16

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UnexpectedCharacterInAttributeName = 17

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UnexpectedCharacterInUnquotedAttributeValue = 18

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UnexpectedEqualsSignBeforeAttributeName = 19

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UnexpectedNullCharacter = 20

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UnexpectedQuestionMarkInsteadOfTagName = 21

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UnexpectedSolidusInTag = 22

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InvalidEndTag = 23

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MissingEndTag = 24

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MissingInterpolationEnd = 25

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MissingDynamicDirectiveArgumentEnd = 26

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MissingDirectiveName = 27

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MissingDirectiveModifier = 28

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VIfNoExpression = 29

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VIfSameKey = 30

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VElseNoAdjacentIf = 31

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VForNoExpression = 32

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VForMalformedExpression = 33

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VForTemplateKeyPlacement = 34

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VBindNoExpression = 35

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VBindSameNameShorthand = 36

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VOnNoExpression = 37

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VSlotUnexpectedDirectiveOnSlotOutlet = 38

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VSlotMixedSlotUsage = 39

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VSlotDuplicateSlotNames = 40

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VSlotExtraneousDefaultSlotChildren = 41

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VSlotMisplaced = 42

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VModelNoExpression = 43

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VModelMalformedExpression = 44

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VModelOnScope = 45

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VModelOnProps = 46

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VModelArgOnElement = 47

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VShowNoExpression = 48

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InvalidExpression = 49

A template expression failed to parse as JavaScript/TypeScript. Mirrors @vue/compiler-core’s X_INVALID_EXPRESSION.

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PrefixIdNotSupported = 50

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ModuleModeNotSupported = 51

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CacheHandlerNotSupported = 52

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ScopeIdNotSupported = 53

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UnhandledCodePath = 100

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ExtendPoint = 1_000

Implementations§

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impl ErrorCode

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pub const ALL: [Self; 56]

Every code, in declaration order.

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pub const fn code(self) -> &'static str

The code a diagnostic shows and vize explain accepts.

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pub fn from_code(code: &str) -> Option<Self>

The code whose Self::code is code.

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impl ErrorCode

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pub fn message(&self) -> &'static str

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pub fn is_parse_error(&self) -> bool

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pub fn is_transform_error(&self) -> bool

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pub fn is_recovery(&self) -> bool

Returns true when this code is a recovery-level diagnostic (a warning) rather than a hard error. ExtendPoint is the code the parser uses for HTML tree-construction recovery notes (e.g. self-closing rewrites, fostered elements, auto-closed <p>). These describe spec-compliant repairs the parser already applied, so downstream consumers — notably the vize_canon virtual-TS codegen — must NOT treat them as a reason to abort and fall back to a stub component.

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impl ErrorCode

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pub fn stage(self) -> Stage

The stage whose checks raise this code.

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pub fn localized_message_with( self, messages: &(impl MessageLookup + ?Sized), ) -> CompactString

The headline supplied by messages, without consulting a global catalog.

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pub fn localized_help_with( self, messages: &(impl MessageLookup + ?Sized), ) -> CompactString

The remedy supplied by messages, without consulting a global catalog.

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impl ErrorCode

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pub fn has_documented_parse_recovery(self) -> bool

Returns true when the template parser documents a concrete recovery strategy for this code, i.e. it appears in RECOVERED_PARSE_CODES.

Trait Implementations§

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impl Clone for ErrorCode

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ErrorCode

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impl Debug for ErrorCode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for ErrorCode

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impl Hash for ErrorCode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ErrorCode

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ErrorCode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.