#[repr(C)]pub struct SceNetResolverParam {
pub allocate: SceNetResolverFunctionAllocate,
pub free: SceNetResolverFunctionFree,
pub user: *mut c_void,
}Fields§
§allocate: SceNetResolverFunctionAllocate§free: SceNetResolverFunctionFree§user: *mut c_voidTrait Implementations§
Source§impl Clone for SceNetResolverParam
impl Clone for SceNetResolverParam
Source§fn clone(&self) -> SceNetResolverParam
fn clone(&self) -> SceNetResolverParam
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceNetResolverParam
impl Debug for SceNetResolverParam
impl Copy for SceNetResolverParam
Auto Trait Implementations§
impl Freeze for SceNetResolverParam
impl RefUnwindSafe for SceNetResolverParam
impl !Send for SceNetResolverParam
impl !Sync for SceNetResolverParam
impl Unpin for SceNetResolverParam
impl UnwindSafe for SceNetResolverParam
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)