#[repr(C)]pub struct SceNetFdSet {
pub bits: [c_uint; 32],
}Fields§
§bits: [c_uint; 32]Trait Implementations§
Source§impl Clone for SceNetFdSet
impl Clone for SceNetFdSet
Source§fn clone(&self) -> SceNetFdSet
fn clone(&self) -> SceNetFdSet
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceNetFdSet
impl Debug for SceNetFdSet
impl Copy for SceNetFdSet
Auto Trait Implementations§
impl Freeze for SceNetFdSet
impl RefUnwindSafe for SceNetFdSet
impl Send for SceNetFdSet
impl Sync for SceNetFdSet
impl Unpin for SceNetFdSet
impl UnwindSafe for SceNetFdSet
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)