#[repr(C)]pub struct SceNetEmulationParam {
pub version: c_ushort,
pub option_number: c_ushort,
pub current_version: c_ushort,
pub result: c_ushort,
pub flags: c_uint,
pub reserved1: c_uint,
pub send: SceNetEmulationData,
pub recv: SceNetEmulationData,
pub seed: c_uint,
pub reserved: [c_uchar; 44],
}Fields§
§version: c_ushort§option_number: c_ushort§current_version: c_ushort§result: c_ushort§flags: c_uint§reserved1: c_uint§send: SceNetEmulationData§recv: SceNetEmulationData§seed: c_uint§reserved: [c_uchar; 44]Trait Implementations§
Source§impl Clone for SceNetEmulationParam
impl Clone for SceNetEmulationParam
Source§fn clone(&self) -> SceNetEmulationParam
fn clone(&self) -> SceNetEmulationParam
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceNetEmulationParam
impl Debug for SceNetEmulationParam
impl Copy for SceNetEmulationParam
Auto Trait Implementations§
impl Freeze for SceNetEmulationParam
impl RefUnwindSafe for SceNetEmulationParam
impl Send for SceNetEmulationParam
impl Sync for SceNetEmulationParam
impl Unpin for SceNetEmulationParam
impl UnwindSafe for SceNetEmulationParam
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)