#[repr(C)]pub struct SceCtrlVirtualControllerDriver {Show 13 fields
pub readButtons: Option<unsafe extern "C" fn(port: c_int, pad_data: *mut SceCtrlData, count: c_int) -> c_int>,
pub setActuator: Option<unsafe extern "C" fn(port: c_int, pState: *const SceCtrlActuator) -> c_int>,
pub getBatteryInfo: Option<unsafe extern "C" fn(port: c_int, batt: *mut SceUInt8) -> c_int>,
pub disconnect: Option<unsafe extern "C" fn(port: c_int) -> c_int>,
pub setTurnOffInterval: Option<unsafe extern "C" fn(port: c_int) -> c_int>,
pub getActiveControllerPort: Option<unsafe extern "C" fn() -> c_int>,
pub changePortAssign: Option<unsafe extern "C" fn(port1: c_int, port2: c_int) -> c_int>,
pub unk0: Option<unsafe extern "C" fn() -> c_int>,
pub getControllerPortInfo: Option<unsafe extern "C" fn(info: *mut SceCtrlPortInfo) -> c_int>,
pub setLightBar: Option<unsafe extern "C" fn(port: c_int, r: SceUInt8, g: SceUInt8, b: SceUInt8) -> c_int>,
pub resetLightBar: Option<unsafe extern "C" fn(port: c_int) -> c_int>,
pub unk1: Option<unsafe extern "C" fn(port: c_int) -> c_int>,
pub singleControllerMode: Option<unsafe extern "C" fn(port: c_int) -> c_int>,
}Fields§
§readButtons: Option<unsafe extern "C" fn(port: c_int, pad_data: *mut SceCtrlData, count: c_int) -> c_int>§setActuator: Option<unsafe extern "C" fn(port: c_int, pState: *const SceCtrlActuator) -> c_int>§getBatteryInfo: Option<unsafe extern "C" fn(port: c_int, batt: *mut SceUInt8) -> c_int>§disconnect: Option<unsafe extern "C" fn(port: c_int) -> c_int>§setTurnOffInterval: Option<unsafe extern "C" fn(port: c_int) -> c_int>§getActiveControllerPort: Option<unsafe extern "C" fn() -> c_int>§changePortAssign: Option<unsafe extern "C" fn(port1: c_int, port2: c_int) -> c_int>§unk0: Option<unsafe extern "C" fn() -> c_int>§getControllerPortInfo: Option<unsafe extern "C" fn(info: *mut SceCtrlPortInfo) -> c_int>§setLightBar: Option<unsafe extern "C" fn(port: c_int, r: SceUInt8, g: SceUInt8, b: SceUInt8) -> c_int>§resetLightBar: Option<unsafe extern "C" fn(port: c_int) -> c_int>§unk1: Option<unsafe extern "C" fn(port: c_int) -> c_int>§singleControllerMode: Option<unsafe extern "C" fn(port: c_int) -> c_int>Trait Implementations§
Source§impl Clone for SceCtrlVirtualControllerDriver
impl Clone for SceCtrlVirtualControllerDriver
Source§fn clone(&self) -> SceCtrlVirtualControllerDriver
fn clone(&self) -> SceCtrlVirtualControllerDriver
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceCtrlVirtualControllerDriver
impl Debug for SceCtrlVirtualControllerDriver
impl Copy for SceCtrlVirtualControllerDriver
Auto Trait Implementations§
impl Freeze for SceCtrlVirtualControllerDriver
impl RefUnwindSafe for SceCtrlVirtualControllerDriver
impl Send for SceCtrlVirtualControllerDriver
impl Sync for SceCtrlVirtualControllerDriver
impl Unpin for SceCtrlVirtualControllerDriver
impl UnwindSafe for SceCtrlVirtualControllerDriver
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)