#[repr(C)]pub struct SceAvPlayerInitData {
pub memoryReplacement: SceAvPlayerMemReplacement,
pub fileReplacement: SceAvPlayerFileReplacement,
pub eventReplacement: SceAvPlayerEventReplacement,
pub debugLevel: i32,
pub basePriority: u32,
pub numOutputVideoFrameBuffers: i32,
pub autoStart: SceBool,
pub reserved: [u8; 3],
pub defaultLanguage: *const c_char,
}Fields§
§memoryReplacement: SceAvPlayerMemReplacement§fileReplacement: SceAvPlayerFileReplacement§eventReplacement: SceAvPlayerEventReplacement§debugLevel: i32§basePriority: u32§numOutputVideoFrameBuffers: i32§autoStart: SceBool§reserved: [u8; 3]§defaultLanguage: *const c_charTrait Implementations§
Source§impl Clone for SceAvPlayerInitData
impl Clone for SceAvPlayerInitData
Source§fn clone(&self) -> SceAvPlayerInitData
fn clone(&self) -> SceAvPlayerInitData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceAvPlayerInitData
impl Debug for SceAvPlayerInitData
impl Copy for SceAvPlayerInitData
Auto Trait Implementations§
impl Freeze for SceAvPlayerInitData
impl RefUnwindSafe for SceAvPlayerInitData
impl !Send for SceAvPlayerInitData
impl !Sync for SceAvPlayerInitData
impl Unpin for SceAvPlayerInitData
impl UnwindSafe for SceAvPlayerInitData
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)