#[repr(C)]pub struct SceAvPlayerFrameInfo {
pub pData: *mut u8,
pub reserved: u32,
pub timeStamp: u64,
pub details: SceAvPlayerStreamDetails,
}Fields§
§pData: *mut u8§reserved: u32§timeStamp: u64§details: SceAvPlayerStreamDetailsTrait Implementations§
Source§impl Clone for SceAvPlayerFrameInfo
impl Clone for SceAvPlayerFrameInfo
Source§fn clone(&self) -> SceAvPlayerFrameInfo
fn clone(&self) -> SceAvPlayerFrameInfo
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SceAvPlayerFrameInfo
Auto Trait Implementations§
impl Freeze for SceAvPlayerFrameInfo
impl RefUnwindSafe for SceAvPlayerFrameInfo
impl !Send for SceAvPlayerFrameInfo
impl !Sync for SceAvPlayerFrameInfo
impl Unpin for SceAvPlayerFrameInfo
impl UnwindSafe for SceAvPlayerFrameInfo
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)