#[repr(C)]pub struct SceRazorGpuLiveEntryJobValues {
pub vertex_values_type1: SceRazorGpuLiveEntryJobVertexValues1,
pub fragment_values_type1: SceRazorGpuLiveEntryJobFragmentValues1,
pub vertex_values_type2: SceRazorGpuLiveEntryJobVertexValues2,
pub fragment_values_type2: SceRazorGpuLiveEntryJobFragmentValues2,
pub vertex_values_type3: SceRazorGpuLiveEntryJobVertexValues3,
pub fragment_values_type3: SceRazorGpuLiveEntryJobFragmentValues3,
pub reserved: [c_int; 8],
}Fields§
§vertex_values_type1: SceRazorGpuLiveEntryJobVertexValues1§fragment_values_type1: SceRazorGpuLiveEntryJobFragmentValues1§vertex_values_type2: SceRazorGpuLiveEntryJobVertexValues2§fragment_values_type2: SceRazorGpuLiveEntryJobFragmentValues2§vertex_values_type3: SceRazorGpuLiveEntryJobVertexValues3§fragment_values_type3: SceRazorGpuLiveEntryJobFragmentValues3§reserved: [c_int; 8]Trait Implementations§
source§impl Clone for SceRazorGpuLiveEntryJobValues
impl Clone for SceRazorGpuLiveEntryJobValues
source§fn clone(&self) -> SceRazorGpuLiveEntryJobValues
fn clone(&self) -> SceRazorGpuLiveEntryJobValues
Returns a copy of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more