#[repr(C)]pub struct SceIVector4 {
pub x: SceInt,
pub y: SceInt,
pub z: SceInt,
pub w: SceInt,
}Fields§
§x: SceInt§y: SceInt§z: SceInt§w: SceIntTrait Implementations§
Source§impl Clone for SceIVector4
impl Clone for SceIVector4
Source§fn clone(&self) -> SceIVector4
fn clone(&self) -> SceIVector4
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceIVector4
impl Debug for SceIVector4
impl Copy for SceIVector4
Auto Trait Implementations§
impl Freeze for SceIVector4
impl RefUnwindSafe for SceIVector4
impl Send for SceIVector4
impl Sync for SceIVector4
impl Unpin for SceIVector4
impl UnsafeUnpin for SceIVector4
impl UnwindSafe for SceIVector4
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more