#[repr(C)]pub struct SceIVector3 {
pub x: SceInt,
pub y: SceInt,
pub z: SceInt,
}Fields§
§x: SceInt§y: SceInt§z: SceIntTrait Implementations§
Source§impl Clone for SceIVector3
impl Clone for SceIVector3
Source§fn clone(&self) -> SceIVector3
fn clone(&self) -> SceIVector3
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceIVector3
impl Debug for SceIVector3
impl Copy for SceIVector3
Auto Trait Implementations§
impl Freeze for SceIVector3
impl RefUnwindSafe for SceIVector3
impl Send for SceIVector3
impl Sync for SceIVector3
impl Unpin for SceIVector3
impl UnsafeUnpin for SceIVector3
impl UnwindSafe for SceIVector3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more