#[repr(C)]pub struct SceIMatrix2 {
pub x: SceIVector2,
pub y: SceIVector2,
}Fields§
§x: SceIVector2§y: SceIVector2Trait Implementations§
Source§impl Clone for SceIMatrix2
impl Clone for SceIMatrix2
Source§fn clone(&self) -> SceIMatrix2
fn clone(&self) -> SceIMatrix2
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceIMatrix2
impl Debug for SceIMatrix2
impl Copy for SceIMatrix2
Auto Trait Implementations§
impl Freeze for SceIMatrix2
impl RefUnwindSafe for SceIMatrix2
impl Send for SceIMatrix2
impl Sync for SceIMatrix2
impl Unpin for SceIMatrix2
impl UnsafeUnpin for SceIMatrix2
impl UnwindSafe for SceIMatrix2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more