#[repr(C)]pub struct SceFMatrix4 {
pub x: SceFVector4,
pub y: SceFVector4,
pub z: SceFVector4,
pub w: SceFVector4,
}Fields§
§x: SceFVector4§y: SceFVector4§z: SceFVector4§w: SceFVector4Trait Implementations§
Source§impl Clone for SceFMatrix4
impl Clone for SceFMatrix4
Source§fn clone(&self) -> SceFMatrix4
fn clone(&self) -> SceFMatrix4
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceFMatrix4
impl Debug for SceFMatrix4
impl Copy for SceFMatrix4
Auto Trait Implementations§
impl Freeze for SceFMatrix4
impl RefUnwindSafe for SceFMatrix4
impl Send for SceFMatrix4
impl Sync for SceFMatrix4
impl Unpin for SceFMatrix4
impl UnsafeUnpin for SceFMatrix4
impl UnwindSafe for SceFMatrix4
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more