Expand description
§vita2d-sys
Low-level Rust bindings for the vita2d library on PlayStation Vita.
§Table of Contents
§Installation
This crate targets the PlayStation Vita toolchain and is intended as a dependency for higher-level wrappers. You will need the VitaSDK and the native prerequisites required by bindgen.
Prerequisites:
- latest Rust nightly toolchain
- VitaSDK installed and the
VITASDKenvironment variable set libclangand C headers available tobindgen
Add the dependency:
[dependencies]
vita2d-sys = "0.1.0"§Usage
The API mirrors the C headers closely and is unsafe by design. Use it directly only when you need raw FFI access.
use vita2d_sys::*;
fn main() {
unsafe {
vita2d_init();
vita2d_start_drawing();
vita2d_clear_screen();
vita2d_end_drawing();
vita2d_swap_buffers();
vita2d_fini();
}
}If you have cargo-vita installed, you can build the example VPK:
cargo vita build vpk -- --release --example hello_vita2dFor documentation, you can generate it locally:
cargo doc --open --target armv7-sony-vita-newlibeabihfor go to the online docs: https://docs.rs/vita2d-sys.
§License
MIT. See LICENSE.
§Support
Open an issue on GitHub for questions or bug reports: https://github.com/Exotik850/vita2d-sys/issues
§This crate provides bindings to the PlayStation Vita’s native APIs. It is only intended to be used on the Vita platform, and will not work on other platforms.
Structs§
- SceDate
Time - SceF
Color - SceF
Matrix2 - SceF
Matrix3 - SceF
Matrix4 - SceF
Plane - SceF
Quaternion - SceF
Vector2 - SceF
Vector3 - SceF
Vector4 - SceFont
Char Info - SceFont
Glyph Image - SceFont
Image Rect - SceFont
Info - SceFont
NewLib Params - SceFont
Style - SceGxm
Blend Info - SceGxm
Color Surface - SceGxm
Command List - SceGxm
Context - SceGxm
Context Params - SceGxm
Deferred Context Params - SceGxm
Depth Stencil Surface - SceGxm
Fragment Program - SceGxm
Initialize Params - SceGxm
Notification - SceGxm
Precomputed Draw - SceGxm
Precomputed Fragment State - SceGxm
Precomputed Vertex State - SceGxm
Program - SceGxm
Program Parameter - SceGxm
Registered Program - SceGxm
Render Target - SceGxm
Render Target Params - SceGxm
Shader Patcher - SceGxm
Shader Patcher Params - SceGxm
Sync Object - SceGxm
Texture - ! Texture struct
- SceGxm
Texture__ bindgen_ ty_ 1__ bindgen_ ty_ 1 - SceGxm
Texture__ bindgen_ ty_ 1__ bindgen_ ty_ 2 - SceGxm
Texture__ bindgen_ ty_ 2__ bindgen_ ty_ 1 - SceGxm
Texture__ bindgen_ ty_ 2__ bindgen_ ty_ 2 - SceGxm
Valid Region - SceGxm
Vertex Attribute - SceGxm
Vertex Program - SceGxm
Vertex Stream - SceI
Matrix2 - SceI
Matrix3 - SceI
Matrix4 - SceI
Vector2 - SceI
Vector3 - SceI
Vector4 - SceKernel
Alloc MemBlock Opt - SceKernel
Free Memory Size Info - SceKernel
MemBlock Info - ScePvf
Cache Key - ScePvf
Cache System Interface - ScePvf
Char Info - ScePvfF
Glyph Metrics Info - ScePvfF
Kerning Info - ScePvf
Font Info - ScePvf
Font Style Info - ScePvfI
Glyph Metrics Info - ScePvfI
Kerning Info - ScePvf
Init Rec - ScePvf
Irect - ScePvf
Kerning Info - ScePvf
Rect - ScePvf
User Image Buffer Rec - __
Bindgen Bitfield Unit - max_
align_ t - vita2d_
clear_ vertex - vita2d_
color_ vertex - vita2d_
font - vita2d_
pgf - vita2d_
pvf - vita2d_
system_ pgf_ config - vita2d_
system_ pvf_ config - vita2d_
texture - vita2d_
texture_ vertex
Constants§
- ARG_MAX
- BC_
BASE_ MAX - BC_
DIM_ MAX - BC_
SCALE_ MAX - BC_
STRING_ MAX - CHAR_
MIN - CHILD_
MAX - COLL_
WEIGHTS_ MAX - EXPR_
NEST_ MAX - HAVE_
INITFINI_ ARRAY - INCLUDE_
NP - IOV_MAX
- LINE_
MAX - LINK_
MAX - MAX_
CANON - MAX_
INPUT - MB_
LEN_ MAX - NAME_
MAX - NGROUPS_
MAX - NL_
ARGMAX - OPEN_
MAX - PATH_
MAX - PIPE_
BUF - PTHREAD_
DESTRUCTOR_ ITERATIONS - PTHREAD_
KEYS_ MAX - PTHREAD_
STACK_ MIN - PTHREAD_
THREADS_ MAX - RE_
DUP_ MAX - SCE_
FALSE - SCE_
GXM_ COLOR_ SURFACE_ ALIGNMENT - SCE_
GXM_ DEFAULT_ FRAGMENT_ RING_ BUFFER_ SIZE - SCE_
GXM_ DEFAULT_ FRAGMENT_ USSE_ RING_ BUFFER_ SIZE - SCE_
GXM_ DEFAULT_ PARAMETER_ BUFFER_ SIZE - SCE_
GXM_ DEFAULT_ VDM_ RING_ BUFFER_ SIZE - SCE_
GXM_ DEFAULT_ VERTEX_ RING_ BUFFER_ SIZE - SCE_
GXM_ DEPTHSTENCIL_ SURFACE_ ALIGNMENT - SCE_
GXM_ MAX_ TEXTURE_ UNITS - SCE_
GXM_ MAX_ UNIFORM_ BUFFERS - SCE_
GXM_ MAX_ VERTEX_ ATTRIBUTES - SCE_
GXM_ MAX_ VERTEX_ STREAMS - SCE_
GXM_ MINIMUM_ CONTEXT_ HOST_ MEM_ SIZE - SCE_
GXM_ PALETTE_ ALIGNMENT - SCE_
GXM_ TEXTURE_ ALIGNMENT - SCE_
GXM_ TILE_ SHIFTX - SCE_
GXM_ TILE_ SHIFTY - SCE_
GXM_ TILE_ SIZEX - SCE_
GXM_ TILE_ SIZEY - SCE_
KERNEL_ 1GiB - SCE_
KERNEL_ 1KiB - SCE_
KERNEL_ 1MiB - SCE_
KERNEL_ 2GiB - SCE_
KERNEL_ 2KiB - SCE_
KERNEL_ 2MiB - SCE_
KERNEL_ 4GiB - SCE_
KERNEL_ 4KiB - SCE_
KERNEL_ 4MiB - SCE_
KERNEL_ 8GiB - SCE_
KERNEL_ 8KiB - SCE_
KERNEL_ 8MiB - SCE_
KERNEL_ 16GiB - SCE_
KERNEL_ 16KiB - SCE_
KERNEL_ 16MiB - SCE_
KERNEL_ 32GiB - SCE_
KERNEL_ 32KiB - SCE_
KERNEL_ 32MiB - SCE_
KERNEL_ 64KiB - SCE_
KERNEL_ 64MiB - SCE_
KERNEL_ 128KiB - SCE_
KERNEL_ 128MiB - SCE_
KERNEL_ 256KiB - SCE_
KERNEL_ 256MiB - SCE_
KERNEL_ 512KiB - SCE_
KERNEL_ 512MiB - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDIALOG_ NC_ R - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDIALOG_ NC_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDIALOG_ R - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDIALOG_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDRAM_ L1WBWA_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDRAM_ R - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ CDRAM_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ CDIALOG_ NC_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ CDIALOG_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ DEVICE_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ GAME_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ NC_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ PHYCONT_ NC_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ PHYCONT_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ R - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ TOOL_ NC_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ MAIN_ TOOL_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ RW - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ RW_ UNCACHE - SCE_
KERNEL_ MEMBLOCK_ TYPE_ USER_ TOOL_ NC_ RW - SCE_
KERNEL_ PROCESS_ ID_ SELF - SCE_
KERNEL_ THREAD_ ID_ SELF - SCE_OK
- SCE_
PVF_ FONTFILENAME_ LENGTH - SCE_
PVF_ FONTNAME_ LENGTH - SCE_
PVF_ MAX_ EMBOLDEN_ RATE - SCE_
PVF_ MAX_ OPEN - SCE_
PVF_ MAX_ SKEW_ VALUE - SCE_
PVF_ MIN_ EMBOLDEN_ RATE - SCE_
PVF_ MIN_ SKEW_ VALUE - SCE_
PVF_ STYLENAME_ LENGTH - SCE_
TRUE - SCE_
UID_ NAMELEN - SEM_
NSEMS_ MAX - SEM_
VALUE_ MAX - SceFont
Error Code_ SCE_ FONT_ ERROR_ HANDLER_ OPEN_ FAILED - SceFont
Error Code_ SCE_ FONT_ ERROR_ INVALID_ FONT_ DATA - SceFont
Error Code_ SCE_ FONT_ ERROR_ INVALID_ LIBID - SceFont
Error Code_ SCE_ FONT_ ERROR_ INVALID_ PARAMETER - SceFont
Error Code_ SCE_ FONT_ ERROR_ OUT_ OF_ MEMORY - SceFont
Error Code_ SCE_ FONT_ ERROR_ TOO_ MANY_ OPEN_ FONTS - SceFont
Family Code_ SCE_ FONT_ FAMILY_ DEFAULT - SceFont
Family Code_ SCE_ FONT_ FAMILY_ ROUNDED - SceFont
Family Code_ SCE_ FONT_ FAMILY_ SANS_ SERIF - SceFont
Family Code_ SCE_ FONT_ FAMILY_ SERIF - SceFont
Language Code_ SCE_ FONT_ LANGUAGE_ CHINESE - SceFont
Language Code_ SCE_ FONT_ LANGUAGE_ CJK - SceFont
Language Code_ SCE_ FONT_ LANGUAGE_ DEFAULT - SceFont
Language Code_ SCE_ FONT_ LANGUAGE_ JAPANESE - SceFont
Language Code_ SCE_ FONT_ LANGUAGE_ KOREAN - SceFont
Language Code_ SCE_ FONT_ LANGUAGE_ LATIN - SceFont
Pixel Format Code_ SCE_ FONT_ PIXELFORMAT_ 4 - !< 2 pixels packed in 1 byte (natural order)
- SceFont
Pixel Format Code_ SCE_ FONT_ PIXELFORMAT_ 8 - !< 1 pixel in 1 byte
- SceFont
Pixel Format Code_ SCE_ FONT_ PIXELFORMAT_ 4_ REV - !< 2 pixels packed in 1 byte (reversed order)
- SceFont
Pixel Format Code_ SCE_ FONT_ PIXELFORMAT_ 24 - !< 1 pixel in 3 bytes (RGB)
- SceFont
Pixel Format Code_ SCE_ FONT_ PIXELFORMAT_ 32 - !< 1 pixel in 4 bytes (RGBA)
- SceFont
Style Code_ SCE_ FONT_ STYLE_ B - SceFont
Style Code_ SCE_ FONT_ STYLE_ BLACK - SceFont
Style Code_ SCE_ FONT_ STYLE_ BLACK_ ITALIC - SceFont
Style Code_ SCE_ FONT_ STYLE_ BOLD - SceFont
Style Code_ SCE_ FONT_ STYLE_ BOLD_ ITALIC - SceFont
Style Code_ SCE_ FONT_ STYLE_ DB - !< Demi-Bold / semi-bold
- SceFont
Style Code_ SCE_ FONT_ STYLE_ DEFAULT - SceFont
Style Code_ SCE_ FONT_ STYLE_ EB - SceFont
Style Code_ SCE_ FONT_ STYLE_ ITALIC - SceFont
Style Code_ SCE_ FONT_ STYLE_ L - SceFont
Style Code_ SCE_ FONT_ STYLE_ M - SceFont
Style Code_ SCE_ FONT_ STYLE_ NARROW - SceFont
Style Code_ SCE_ FONT_ STYLE_ NARROW_ ITALIC - SceFont
Style Code_ SCE_ FONT_ STYLE_ REGULAR - SceFont
Style Code_ SCE_ FONT_ STYLE_ UB - SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ F16 - !< 16-bit half-float.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ F32 - !< 32-bit float.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ S8 - !< 8-bit signed integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ S8N - !< 8-bit normalized signed integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ S16 - !< 16-bit signed integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ S16N - !< 16-bit normalized signed integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ U8 - !< 8-bit unsigned integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ U8N - !< 8-bit normalized unsigned integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ U16 - !< 16-bit unsigned integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ U16N - !< 16-bit normalized unsigned integer.
- SceGxm
Attribute Format_ SCE_ GXM_ ATTRIBUTE_ FORMAT_ UNTYPED - !< Typeless.
- SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ DST_ ALPHA - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ DST_ ALPHA_ SATURATE - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ DST_ COLOR - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ ONE - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ ONE_ MINUS_ DST_ ALPHA - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ ONE_ MINUS_ DST_ COLOR - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ ONE_ MINUS_ SRC_ ALPHA - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ ONE_ MINUS_ SRC_ COLOR - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ SRC_ ALPHA - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ SRC_ ALPHA_ SATURATE - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ SRC_ COLOR - SceGxm
Blend Factor_ SCE_ GXM_ BLEND_ FACTOR_ ZERO - SceGxm
Blend Func_ SCE_ GXM_ BLEND_ FUNC_ ADD - SceGxm
Blend Func_ SCE_ GXM_ BLEND_ FUNC_ MAX - SceGxm
Blend Func_ SCE_ GXM_ BLEND_ FUNC_ MIN - SceGxm
Blend Func_ SCE_ GXM_ BLEND_ FUNC_ NONE - SceGxm
Blend Func_ SCE_ GXM_ BLEND_ FUNC_ REVERSE_ SUBTRACT - SceGxm
Blend Func_ SCE_ GXM_ BLEND_ FUNC_ SUBTRACT - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ F16 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ F32 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ F11F11 F10 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ F16F16 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ F16F16 F16F16 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ F32F32 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ S8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ S5S5 U6 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ S8S8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ S8S8 S8S8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ S16 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ S16S16 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ SE5M9 M9M9 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U1U5 U5U5 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U2F10 F10F10 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U2U10 U10U10 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U4U4 U4U4 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U5U6 U5 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U8S8 S8U8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U8U8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U8U3 U3U2 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U8U8 U8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U8U8 U8U8 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U16 - SceGxm
Color Base Format_ SCE_ GXM_ COLOR_ BASE_ FORMAT_ U16U16 - SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ A8 - !< 8-bit unsigned A color format (Legacy naming).
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ A1R5 G5B5 - !< 16-bit unsigned ARGB1555 color format (Legacy naming).
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ A4R4 G4B4 - !< 16-bit unsigned ARGB4444 color format (Legacy naming).
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ A8B8 G8R8 - !< 32-bit unsigned ABGR color format (Legacy naming).
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ A8R8 G8B8 - !< 32-bit unsigned ARGB color format (Legacy naming).
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F10F10 F10U2_ BGRA - !< 32-bit packed 10-bit BGR floats and 2-bit unsigned integer A color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F10F10 F10U2_ RGBA - !< 32-bit packed 10-bit RGB floats and 2-bit unsigned integer A color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F10F11 F11_ BGR - !< 32-bit packed floating point B10G11R11 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F11F11 F10_ RGB - !< 32-bit packed floating point R11G11B10 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16F16 F16F16_ ABGR - !< 64-bit half-float ABGR color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16F16 F16F16_ ARGB - !< 64-bit half-float ARGB color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16F16 F16F16_ BGRA - !< 64-bit half-float BGRA color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16F16 F16F16_ RGBA - !< 64-bit half-float RGBA color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16F16_ GR - !< 32-bit half-float GR color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16F16_ RG - !< 32-bit half-float RG color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16_ G - !< 16-bit half-float G color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F16_ R - !< 16-bit half-float R color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F32F32_ GR - !< 64-bit float GR color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F32F32_ RG - !< 64-bit float RG color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ F32_ R - !< 32-bit float R color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ R5G6 B5 - !< 16-bit unsigned RGB565 color format (Legacy naming).
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S5S5 U6_ RGB - !< 16-bit signed RGB655 with unsigned blue channel color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8 S8S8_ ABGR - !< 32-bit signed ABGR8888 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8 S8S8_ ARGB - !< 32-bit signed ARGB8888 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8 S8S8_ BGRA - !< 32-bit signed BGRA8888 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8 S8S8_ RGBA - !< 32-bit signed RGBA8888 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8 U8U8_ BGRA - !< 32-bit unsigned BGRA8888 with signed blue and green channels color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8_ AR - !< 16-bit signed AR88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8_ GR - !< 16-bit signed GR88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8_ RA - !< 16-bit signed RA88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8S8_ RG - !< 16-bit signed RG88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8_ A - !< 8-bit signed A color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S8_ R - !< 8-bit signed R color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S16S16_ GR - !< 32-bit signed G16R16 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S16S16_ RG - !< 32-bit signed R16G16 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S16_ G - !< 16-bit signed G color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ S16_ R - !< 16-bit signed R color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ SE5M9 M9M9_ BGR - !< 32-bit packed floats with 5-bit shared exponent and 9-bit mantissa BGR color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ SE5M9 M9M9_ RGB - !< 32-bit packed floats with 5-bit shared exponent and 9-bit mantissa RGB color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U1U5 U5U5_ ABGR - !< 16-bit unsigned ABGR1555 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U1U5 U5U5_ ARGB - !< 16-bit unsigned ARGB1555 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U2F10 F10F10_ ABGR - !< 32-bit packed 2-bit unsigned integer A and 10-bit BGR floats color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U2F10 F10F10_ ARGB - !< 32-bit packed 2-bit unsigned integer A and 10-bit RGB floats color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U2U10 U10U10_ ABGR - !< 32-bit unsigned A2B10G10R10 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U2U10 U10U10_ ARGB - !< 32-bit unsigned A2R10G10B10 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U4U4 U4U4_ ABGR - !< 16-bit unsigned ABGR4444 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U4U4 U4U4_ ARGB - !< 16-bit unsigned ARGB4444 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U4U4 U4U4_ BGRA - !< 16-bit unsigned BGRA4444 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U4U4 U4U4_ RGBA - !< 16-bit unsigned RGBA4444 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U5U5 U5U1_ BGRA - !< 16-bit unsigned BGRA5551 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U5U5 U5U1_ RGBA - !< 16-bit unsigned RGBA5551 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U5U6 U5_ BGR - !< 16-bit unsigned BGR565 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U5U6 U5_ RGB - !< 16-bit unsigned RGB565 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U6S5 S5_ BGR - !< 16-bit signed BGR556 with unsigned blue channel color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8S8 S8U8_ ABGR - !< 32-bit unsigned ABGR8888 with signed blue and green channels color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8S8 S8U8_ RGBA - !< 32-bit unsigned RGBA8888 with signed blue and green channels color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U3 U3U2_ ARGB - !< 16-bit unsigned ARGB8332 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 S8S8_ ARGB - !< 32-bit unsigned ARGB8888 with signed blue and green channels color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 U8U8_ ABGR - !< 32-bit unsigned ABGR color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 U8U8_ ARGB - !< 32-bit unsigned ARGB color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 U8U8_ BGRA - !< 32-bit unsigned BGRA color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 U8U8_ RGBA - !< 32-bit unsigned RGBA color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 U8_ BGR - !< 24-bit unsigned BGR color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8 U8_ RGB - !< 24-bit unsigned RGB color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8_ AR - !< 16-bit unsigned AR88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8_ GR - !< 16-bit unsigned GR88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8_ RA - !< 16-bit unsigned RA88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8U8_ RG - !< 16-bit unsigned RG88 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8_ A - !< 8-bit unsigned A color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U8_ R - !< 8-bit unsigned R color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U10U10 U10U2_ BGRA - !< 32-bit unsigned B10G10R10A2 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U10U10 U10U2_ RGBA - !< 32-bit unsigned R10G10B10A2 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U16U16_ GR - !< 32-bit unsigned G16R16 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U16U16_ RG - !< 32-bit unsigned R16G16 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U16_ G - !< 16-bit unsigned G16 color format.
- SceGxm
Color Format_ SCE_ GXM_ COLOR_ FORMAT_ U16_ R - !< 16-bit unsigned R16 color format.
- SceGxm
Color Mask_ SCE_ GXM_ COLOR_ MASK_ A - SceGxm
Color Mask_ SCE_ GXM_ COLOR_ MASK_ ALL - SceGxm
Color Mask_ SCE_ GXM_ COLOR_ MASK_ B - SceGxm
Color Mask_ SCE_ GXM_ COLOR_ MASK_ G - SceGxm
Color Mask_ SCE_ GXM_ COLOR_ MASK_ NONE - SceGxm
Color Mask_ SCE_ GXM_ COLOR_ MASK_ R - SceGxm
Color Surface Dither Mode_ SCE_ GXM_ COLOR_ SURFACE_ DITHER_ DISABLED - !< Dithering disabled.
- SceGxm
Color Surface Dither Mode_ SCE_ GXM_ COLOR_ SURFACE_ DITHER_ ENABLED - !< Dithering enabled.
- SceGxm
Color Surface Gamma Mode_ SCE_ GXM_ COLOR_ SURFACE_ GAMMA_ BGR - SceGxm
Color Surface Gamma Mode_ SCE_ GXM_ COLOR_ SURFACE_ GAMMA_ GR - SceGxm
Color Surface Gamma Mode_ SCE_ GXM_ COLOR_ SURFACE_ GAMMA_ NONE - SceGxm
Color Surface Gamma Mode_ SCE_ GXM_ COLOR_ SURFACE_ GAMMA_ R - SceGxm
Color Surface Scale Mode_ SCE_ GXM_ COLOR_ SURFACE_ SCALE_ MSAA_ DOWNSCALE - SceGxm
Color Surface Scale Mode_ SCE_ GXM_ COLOR_ SURFACE_ SCALE_ NONE - SceGxm
Color Surface Type_ SCE_ GXM_ COLOR_ SURFACE_ LINEAR - !< Linear memory layout.
- SceGxm
Color Surface Type_ SCE_ GXM_ COLOR_ SURFACE_ SWIZZLED - !< Swizzled memory layout.
- SceGxm
Color Surface Type_ SCE_ GXM_ COLOR_ SURFACE_ TILED - !< Tiled memory layout.
- SceGxm
Color Swizzle1 Mode_ SCE_ GXM_ COLOR_ SWIZZL E1_ A - SceGxm
Color Swizzle1 Mode_ SCE_ GXM_ COLOR_ SWIZZL E1_ G - SceGxm
Color Swizzle1 Mode_ SCE_ GXM_ COLOR_ SWIZZL E1_ R - SceGxm
Color Swizzle2 Mode_ SCE_ GXM_ COLOR_ SWIZZL E2_ AR - SceGxm
Color Swizzle2 Mode_ SCE_ GXM_ COLOR_ SWIZZL E2_ GR - SceGxm
Color Swizzle2 Mode_ SCE_ GXM_ COLOR_ SWIZZL E2_ RA - SceGxm
Color Swizzle2 Mode_ SCE_ GXM_ COLOR_ SWIZZL E2_ RG - SceGxm
Color Swizzle3 Mode_ SCE_ GXM_ COLOR_ SWIZZL E3_ BGR - SceGxm
Color Swizzle3 Mode_ SCE_ GXM_ COLOR_ SWIZZL E3_ RGB - SceGxm
Color Swizzle4 Mode_ SCE_ GXM_ COLOR_ SWIZZL E4_ ABGR - SceGxm
Color Swizzle4 Mode_ SCE_ GXM_ COLOR_ SWIZZL E4_ ARGB - SceGxm
Color Swizzle4 Mode_ SCE_ GXM_ COLOR_ SWIZZL E4_ BGRA - SceGxm
Color Swizzle4 Mode_ SCE_ GXM_ COLOR_ SWIZZL E4_ RGBA - SceGxm
Cull Mode_ SCE_ GXM_ CULL_ CCW - !< Counter-clockwise hardware culling.
- SceGxm
Cull Mode_ SCE_ GXM_ CULL_ CW - !< Clockwise hardware culling.
- SceGxm
Cull Mode_ SCE_ GXM_ CULL_ NONE - !< Disable hardware culling.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ ALWAYS - !< Depth test always passes.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ EQUAL - !< Depth test passes when fragment depth is equal to the current stored value.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ GREATER - !< Depth test passes when fragment depth is greater than the current stored value.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ GREATER_ EQUAL - !< Depth test passes when fragment depth is greater or equal than the current stored value.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ LESS - !< Depth test passes when fragment depth is less than the current stored value.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ LESS_ EQUAL - !< Depth test passes when fragment depth is less or equal than the current stored value.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ NEVER - !< Depth test never passes.
- SceGxm
Depth Func_ SCE_ GXM_ DEPTH_ FUNC_ NOT_ EQUAL - !< Depth test passes when fragment depth is not equal to the current stored value.
- SceGxm
Depth Stencil Force Load Mode_ SCE_ GXM_ DEPTH_ STENCIL_ FORCE_ LOAD_ DISABLED - SceGxm
Depth Stencil Force Load Mode_ SCE_ GXM_ DEPTH_ STENCIL_ FORCE_ LOAD_ ENABLED - SceGxm
Depth Stencil Force Store Mode_ SCE_ GXM_ DEPTH_ STENCIL_ FORCE_ STORE_ DISABLED - SceGxm
Depth Stencil Force Store Mode_ SCE_ GXM_ DEPTH_ STENCIL_ FORCE_ STORE_ ENABLED - SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ D16 - !< 16-bit integer depth surface.
- SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ DF32 - !< 32-bit floating point depth surface.
- SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ DF32M - !< 32-bit floating point depth surface with one bit reserved for mask update.
- SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ DF32M_ S8 - !< 32-bit floating point depth surface with one bit reserved for mask update and 8-bit integer stencil surface.
- SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ DF32_ S8 - !< 32-bit floating point depth surface and 8-bit integer stencil surface.
- SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ S8 - !< 8-bit integer stencil surface.
- SceGxm
Depth Stencil Format_ SCE_ GXM_ DEPTH_ STENCIL_ FORMAT_ S8D24 - !< Packed 8-bit integer stencil and 24-bit integer depth surfaces.
- SceGxm
Depth Stencil Surface Type_ SCE_ GXM_ DEPTH_ STENCIL_ SURFACE_ LINEAR - !< Linear memory layout.
- SceGxm
Depth Stencil Surface Type_ SCE_ GXM_ DEPTH_ STENCIL_ SURFACE_ TILED - !< Tiled memory layout.
- SceGxm
Depth Write Mode_ SCE_ GXM_ DEPTH_ WRITE_ DISABLED - !< Disabled
- SceGxm
Depth Write Mode_ SCE_ GXM_ DEPTH_ WRITE_ ENABLED - !< Enabled
- SceGxm
Edge Enable Flags_ SCE_ GXM_ EDGE_ ENABLE_ 01 - SceGxm
Edge Enable Flags_ SCE_ GXM_ EDGE_ ENABLE_ 12 - SceGxm
Edge Enable Flags_ SCE_ GXM_ EDGE_ ENABLE_ 20 - SceGxm
Error Code_ SCE_ GXM_ ERROR_ ALREADY_ INITIALIZED - SceGxm
Error Code_ SCE_ GXM_ ERROR_ DRIVER - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ ALIGNMENT - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ INDEX_ COUNT - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ POINTER - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ POLYGON_ MODE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ PRECOMPUTED_ DRAW - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ PRECOMPUTED_ FRAGMENT_ STATE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ PRECOMPUTED_ VERTEX_ STATE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ SAMPLER_ RESULT_ TYPE_ COMPONENT_ COUNT - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ SAMPLER_ RESULT_ TYPE_ PRECISION - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ TEXTURE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ TEXTURE_ DATA_ POINTER - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ TEXTURE_ PALETTE_ POINTER - SceGxm
Error Code_ SCE_ GXM_ ERROR_ INVALID_ VALUE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ NOT_ WITHIN_ SCENE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ NULL_ PROGRAM - SceGxm
Error Code_ SCE_ GXM_ ERROR_ OUT_ OF_ MEMORY - SceGxm
Error Code_ SCE_ GXM_ ERROR_ OUT_ OF_ RENDER_ TARGETS - SceGxm
Error Code_ SCE_ GXM_ ERROR_ PATCHER_ INTERNAL - SceGxm
Error Code_ SCE_ GXM_ ERROR_ PROGRAM_ IN_ USE - SceGxm
Error Code_ SCE_ GXM_ ERROR_ RESERVE_ FAILED - SceGxm
Error Code_ SCE_ GXM_ ERROR_ UNIFORM_ BUFFER_ NOT_ RESERVED - SceGxm
Error Code_ SCE_ GXM_ ERROR_ UNINITIALIZED - SceGxm
Error Code_ SCE_ GXM_ ERROR_ UNSUPPORTED - SceGxm
Error Code_ SCE_ GXM_ ERROR_ WITHIN_ SCENE - SceGxm
Fragment Program Mode_ SCE_ GXM_ FRAGMENT_ PROGRAM_ DISABLED - !< Disabled
- SceGxm
Fragment Program Mode_ SCE_ GXM_ FRAGMENT_ PROGRAM_ ENABLED - !< Enabled
- SceGxm
Index Format_ SCE_ GXM_ INDEX_ FORMAT_ U16 - !< 16-bit unsigned integers
- SceGxm
Index Format_ SCE_ GXM_ INDEX_ FORMAT_ U32 - !< 32-bit unsigned integers
- SceGxm
Index Source_ SCE_ GXM_ INDEX_ SOURCE_ INDEX_ 16BIT - !< 16-bit indexing. Values must be lower than 64000.
- SceGxm
Index Source_ SCE_ GXM_ INDEX_ SOURCE_ INDEX_ 32BIT - !< 32-bit indexing.
- SceGxm
Index Source_ SCE_ GXM_ INDEX_ SOURCE_ INSTANCE_ 16BIT - !< 16-bit indexing for instanced draws. Values must be lower than 64000.
- SceGxm
Index Source_ SCE_ GXM_ INDEX_ SOURCE_ INSTANCE_ 32BIT - !< 32-bit indexing for instanced draws.
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ DEFAULT - !< Default initialization flag.
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ DISPLAY_ QUEUE_ THREAD_ AFFINITY_ CPU_ 1 - !< Start the display queue thread on core 1
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ DISPLAY_ QUEUE_ THREAD_ AFFINITY_ CPU_ 2 - !< Start the display queue thread on core 2
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ EXTENDED_ FORMAT - !< Enable support for extended texture/color/pixel formats
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ PB_ LPDDR - !< Allocate the Parameter Buffer from MAIN LPDDR instead of CDRAM.
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ SHAREDPB_ CREATE - !< Create a shared parameter buffer.
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ SHAREDPB_ OPEN - !< Open a shared parameter buffer. Provided parameterBufferSize will function as a minimum required size.
- SceGxm
Initialize Flags_ SCE_ GXM_ INITIALIZE_ FLAG_ SHARED_ SYNC - !< Enable support for shared sync objects.
- SceGxm
Line Fill Last Pixel Mode_ SCE_ GXM_ LINE_ FILL_ LAST_ PIXEL_ DISABLED - SceGxm
Line Fill Last Pixel Mode_ SCE_ GXM_ LINE_ FILL_ LAST_ PIXEL_ ENABLED - SceGxm
Memory Attrib Flags_ SCE_ GXM_ MEMORY_ ATTRIB_ READ - !< Memory region readable by the GPU.
- SceGxm
Memory Attrib Flags_ SCE_ GXM_ MEMORY_ ATTRIB_ RW - !< Memory region both readable and writeable by the GPU.
- SceGxm
Memory Attrib Flags_ SCE_ GXM_ MEMORY_ ATTRIB_ WRITE - !< Memory region writeable by the GPU.
- SceGxm
MidScene Flags_ SCE_ GXM_ MIDSCENE_ PRESERVE_ DEFAULT_ UNIFORM_ BUFFERS - SceGxm
Multisample Mode_ SCE_ GXM_ MULTISAMPLE_ 2X - !< 2x1 rotated grid multisample.
- SceGxm
Multisample Mode_ SCE_ GXM_ MULTISAMPLE_ 4X - !< 2x2 rotated grid multisample.
- SceGxm
Multisample Mode_ SCE_ GXM_ MULTISAMPLE_ NONE - !< Multisample disabled.
- SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ CHAR4 - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ DECLARED - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ FLOAT - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ FLOA T2 - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ HALF2 - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ HALF4 - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ SHOR T2 - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ UCHA R4 - SceGxm
Output Register Format_ SCE_ GXM_ OUTPUT_ REGISTER_ FORMAT_ USHOR T2 - SceGxm
Output Register Size_ SCE_ GXM_ OUTPUT_ REGISTER_ SIZE_ 32BIT - SceGxm
Output Register Size_ SCE_ GXM_ OUTPUT_ REGISTER_ SIZE_ 64BIT - SceGxm
Parameter Category_ SCE_ GXM_ PARAMETER_ CATEGORY_ ATTRIBUTE - !< Vertex attribute input
- SceGxm
Parameter Category_ SCE_ GXM_ PARAMETER_ CATEGORY_ SAMPLER - !< Sampler
- SceGxm
Parameter Category_ SCE_ GXM_ PARAMETER_ CATEGORY_ UNIFORM - !< Uniform
- SceGxm
Parameter Category_ SCE_ GXM_ PARAMETER_ CATEGORY_ UNIFORM_ BUFFER - !< Uniform buffer
- SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ ATTR - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ BCOL - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ BINORMAL - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ BLENDINDICES - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ BLENDWEIGHT - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ COLOR - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ DIFFUSE - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ FOGCOORD - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ NONE - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ NORMAL - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ POINTSIZE - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ POSITION - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ SPECULAR - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ TANGENT - SceGxm
Parameter Semantic_ SCE_ GXM_ PARAMETER_ SEMANTIC_ TEXCOORD - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ AGGREGATE - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ C10 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ F16 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ F32 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ S8 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ S16 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ S32 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ U8 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ U16 - SceGxm
Parameter Type_ SCE_ GXM_ PARAMETER_ TYPE_ U32 - SceGxm
Pass Type_ SCE_ GXM_ PASS_ TYPE_ DEPTH_ REPLACE - SceGxm
Pass Type_ SCE_ GXM_ PASS_ TYPE_ DISCARD - SceGxm
Pass Type_ SCE_ GXM_ PASS_ TYPE_ MASK_ UPDATE - SceGxm
Pass Type_ SCE_ GXM_ PASS_ TYPE_ OPAQUE - SceGxm
Pass Type_ SCE_ GXM_ PASS_ TYPE_ TRANSLUCENT - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ LINE - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ POINT - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ POINT_ 01UV - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ POINT_ 10UV - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ TRIANGLE_ FILL - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ TRIANGLE_ LINE - SceGxm
Polygon Mode_ SCE_ GXM_ POLYGON_ MODE_ TRIANGLE_ POINT - SceGxm
Precomputed Word Count_ SCE_ GXM_ PRECOMPUTED_ DRAW_ WORD_ COUNT - SceGxm
Precomputed Word Count_ SCE_ GXM_ PRECOMPUTED_ FRAGMENT_ STATE_ WORD_ COUNT - SceGxm
Precomputed Word Count_ SCE_ GXM_ PRECOMPUTED_ VERTEX_ STATE_ WORD_ COUNT - SceGxm
Primitive Type_ SCE_ GXM_ PRIMITIVE_ LINES - !< Lines primitive.
- SceGxm
Primitive Type_ SCE_ GXM_ PRIMITIVE_ POINTS - !< Points primitive.
- SceGxm
Primitive Type_ SCE_ GXM_ PRIMITIVE_ TRIANGLES - !< Triangles primitive.
- SceGxm
Primitive Type_ SCE_ GXM_ PRIMITIVE_ TRIANGLE_ EDGES - !< Triangle edges primitive.
- SceGxm
Primitive Type_ SCE_ GXM_ PRIMITIVE_ TRIANGLE_ FAN - !< Triangle fans primitive.
- SceGxm
Primitive Type_ SCE_ GXM_ PRIMITIVE_ TRIANGLE_ STRIP - !< Triangle strips primitive.
- SceGxm
Program Type_ SCE_ GXM_ FRAGMENT_ PROGRAM - !< Fragment shader program
- SceGxm
Program Type_ SCE_ GXM_ VERTEX_ PROGRAM - !< Vertex shader program
- SceGxm
Region Clip Mode_ SCE_ GXM_ REGION_ CLIP_ ALL - !< Clip tiles inside and outside the region.
- SceGxm
Region Clip Mode_ SCE_ GXM_ REGION_ CLIP_ INSIDE - !< Clip tiles outside the region.
- SceGxm
Region Clip Mode_ SCE_ GXM_ REGION_ CLIP_ NONE - !< Disable tiles clipping.
- SceGxm
Region Clip Mode_ SCE_ GXM_ REGION_ CLIP_ OUTSIDE - !< Clip tiles inside the region.
- SceGxm
Render Target Flags_ SCE_ GXM_ RENDER_ TARGET_ CUSTOM_ MULTISAMPLE_ LOCATIONS - SceGxm
Scene Flags_ SCE_ GXM_ SCENE_ FRAGMENT_ SET_ DEPENDENCY - SceGxm
Scene Flags_ SCE_ GXM_ SCENE_ FRAGMENT_ TRANSFER_ SYNC - SceGxm
Scene Flags_ SCE_ GXM_ SCENE_ VERTEX_ TRANSFER_ SYNC - SceGxm
Scene Flags_ SCE_ GXM_ SCENE_ VERTEX_ WAIT_ FOR_ DEPENDENCY - SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ ALWAYS - !< Stencil test always passes.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ EQUAL - !< Stencil test passes when fragment stencil value is equal to the current stored value.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ GREATER - !< Stencil test passes when fragment stencil value is greater than the current stored value.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ GREATER_ EQUAL - !< Stencil test passes when fragment stencil value is greater or equal than the current stored value.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ LESS - !< Stencil test passes when fragment stencil value is less than the current stored value.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ LESS_ EQUAL - !< Stencil test passes when fragment stencil value is less or equal than the current stored value.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ NEVER - !< Stencil test never passes.
- SceGxm
Stencil Func_ SCE_ GXM_ STENCIL_ FUNC_ NOT_ EQUAL - !< Stencil test passes when fragment stencil value is not equal to the current stored value.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ DECR - !< Decrement the current stored value by 1.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ DECR_ WRAP - !< Decrement the current stored value by 1 with wrapping in the 0-255 range.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ INCR - !< Increment the current stored value by 1.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ INCR_ WRAP - !< Increment the current stored value by 1 with wrapping in the 0-255 range.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ INVERT - !< Bitwise flip the current stored value.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ KEEP - !< Keep the current stored value.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ REPLACE - !< Replace the current stored value with the fragment value.
- SceGxm
Stencil Op_ SCE_ GXM_ STENCIL_ OP_ ZERO - !< Set the current stored value to 0.
- SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ CLAMP - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ CLAMP_ FULL_ BORDER - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ CLAMP_ HALF_ BORDER - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ CLAMP_ IGNORE_ BORDER - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ MIRROR - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ MIRROR_ CLAMP - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ REPEAT - SceGxm
Texture Addr Mode_ SCE_ GXM_ TEXTURE_ ADDR_ REPEAT_ IGNORE_ BORDER - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ ETC1 - !< Ericsson Texture Compression (ETC1). Requires SCE_GXM_INITIALIZE_FLAG_EXTENDED_FORMAT
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F32 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F11F11 F10 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F16F16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F16F16 F16F16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F32F32 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ F32M - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ P4 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ P8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ PVRT2BPP - !< PowerVR Texture Compression (PVRTC 2-bpp).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ PVRT4BPP - !< PowerVR Texture Compression (PVRTC 4-bpp).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ PVRTI I2BPP - !< PowerVR Texture Compression (PVRTC2 2-bpp).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ PVRTI I4BPP - !< PowerVR Texture Compression (PVRTC2 4-bpp).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S5S5 U6 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S8S8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S8S8 S8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S8S8 S8S8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S32 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S16S16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ S16S16 S16S16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ SBC4 - !< Signed BC4.
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ SBC5 - !< Signed BC5.
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ SE5M9 M9M9 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U1U5 U5U5 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U2F10 F10F10 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U2U10 U10U10 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U4U4 U4U4 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U5U6 U5 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U8U8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U8U3 U3U2 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U8U8 U8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U8U8 U8U8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U32 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U16U16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U16U16 U16U16 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ U32U32 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ UBC1 - !< Unsigned BC1 (DXT1).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ UBC2 - !< Unsigned BC2 (DXT2/DXT3).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ UBC3 - !< Unsigned BC3 (DXT4/DXT5).
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ UBC4 - !< Unsigned BC4.
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ UBC5 - !< Unsigned BC5.
- SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ X8S8 S8U8 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ X8U24 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ YUV422 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ YUV420 P2 - SceGxm
Texture Base Format_ SCE_ GXM_ TEXTURE_ BASE_ FORMAT_ YUV420 P3 - SceGxm
Texture Filter_ SCE_ GXM_ TEXTURE_ FILTER_ LINEAR - SceGxm
Texture Filter_ SCE_ GXM_ TEXTURE_ FILTER_ MIPMAP_ LINEAR - SceGxm
Texture Filter_ SCE_ GXM_ TEXTURE_ FILTER_ MIPMAP_ POINT - SceGxm
Texture Filter_ SCE_ GXM_ TEXTURE_ FILTER_ POINT - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A1R5 G5B5 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A4R4 G4B4 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A8B8 G8R8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A8L8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A8R8 G8B8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ A16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ AF16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ AF16L F16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ AF32M - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ D16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ DF32M - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ ETC1_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F10F10 F10U2_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F10F10 F10U2_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F10F10 F10X2_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F10F10 F10X2_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F10F11 F11_ BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F11F11 F10_ RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16 F16F16_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16 F16F16_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16 F16F16_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16 F16F16_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16 F16X16_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16 F16X16_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16F16_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F16_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32F32_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32F32_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32F32_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32F32_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32F32_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32F32_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32M_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ F32_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ G8R8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ GF16R F16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ L8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ L8A8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ L16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ LF16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ LF16A F16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ LF32M - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P4_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ P8_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRT2BPP - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRT2BPP_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRT2BPP_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRT4BPP - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRT4BPP_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRT4BPP_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRTI I2BPP - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRTI I2BPP_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRTI I2BPP_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRTI I4BPP - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRTI I4BPP_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ PVRTI I4BPP_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ R8 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ R5G6 B5 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ R16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ RF16 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ RF32M - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S5S5 U6_ RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8S8_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8S8_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8S8_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8S8_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8X8_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8X8_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8_ BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8 S8_ RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8S8_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S8_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16 S16S16_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16 S16S16_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16 S16S16_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16 S16S16_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16 S16X16_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16 S16X16_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16S16_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S16_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ S32_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC4_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC5_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC5_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC5_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC5_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC5_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SBC5_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SE5M9 M9M9_ BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ SE5M9 M9M9_ RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U1U5 U5U5_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U1U5 U5U5_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U2F10 F10F10_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U2F10 F10F10_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U2U10 U10U10_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U2U10 U10U10_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U4U4 U4U4_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U4U4 U4U4_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U4U4 U4U4_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U4U4 U4U4_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U4U4 U4X4_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U4U4 U4X4_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U5U5 U5U1_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U5U5 U5U1_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U5U5 U5X1_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U5U5 U5X1_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U5U6 U5_ BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U5U6 U5_ RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U6S5 S5_ BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U3 U3U2_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8U8_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8U8_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8U8_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8U8_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8X8_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8X8_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8_ BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8 U8_ RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8U8_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U8_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U10U10 U10U2_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U10U10 U10U2_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U10U10 U10X2_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U10U10 U10X2_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16 U16U16_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16 U16U16_ ARGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16 U16U16_ BGRA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16 U16U16_ RGBA - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16 U16X16_ BGR1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16 U16X16_ RGB1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16U16_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U16_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U24X8_ DS - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32U32_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32U32_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32U32_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32U32_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32U32_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32U32_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ U32_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC2 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC3 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC1_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC1_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC2_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC2_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC3_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC3_ ABGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ 0RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ 000R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ 1RRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ 111R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ R - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ R000 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ R111 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC4_ RRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC5_ 00GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC5_ 00RG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC5_ GR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC5_ GRGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC5_ GRRR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UBC5_ RGGG - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UYVY422_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ UYVY422_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ VYUY - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ VYUY422_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ VYUY422_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X1U5 U5U5_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X1U5 U5U5_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X2F10 F10F10_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X2F10 F10F10_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X2U10 U10U10_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X2U10 U10U10_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X4U4 U4U4_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X4U4 U4U4_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8S8 S8S8_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8S8 S8S8_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8S8 S8U8_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8U8 S8S8_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8U8 U8U8_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8U8 U8U8_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X8U24_ SD - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X16F16 F16F16_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X16F16 F16F16_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X16S16 S16S16_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X16S16 S16S16_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X16U16 U16U16_ 1BGR - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ X16U16 U16U16_ 1RGB - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YUV420 P2_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YUV420 P2_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YUV420 P3_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YUV420 P3_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YUYV422_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YUYV422_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVU420 P2_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVU420 P2_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVU420 P3_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVU420 P3_ CSC1 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVYU - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVYU422_ CSC0 - SceGxm
Texture Format_ SCE_ GXM_ TEXTURE_ FORMAT_ YVYU422_ CSC1 - SceGxm
Texture Gamma Mode_ SCE_ GXM_ TEXTURE_ GAMMA_ BGR - SceGxm
Texture Gamma Mode_ SCE_ GXM_ TEXTURE_ GAMMA_ GR - SceGxm
Texture Gamma Mode_ SCE_ GXM_ TEXTURE_ GAMMA_ NONE - SceGxm
Texture Gamma Mode_ SCE_ GXM_ TEXTURE_ GAMMA_ R - SceGxm
Texture MipFilter_ SCE_ GXM_ TEXTURE_ MIP_ FILTER_ DISABLED - SceGxm
Texture MipFilter_ SCE_ GXM_ TEXTURE_ MIP_ FILTER_ ENABLED - SceGxm
Texture Normalize Mode_ SCE_ GXM_ TEXTURE_ NORMALIZE_ DISABLED - SceGxm
Texture Normalize Mode_ SCE_ GXM_ TEXTURE_ NORMALIZE_ ENABLED - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ 0RRR - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ 000R - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ 1RRR - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ 111R - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ R - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ R000 - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ R111 - SceGxm
Texture Swizzle1 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E1_ RRRR - SceGxm
Texture Swizzle2 Mode Alt_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ DS - SceGxm
Texture Swizzle2 Mode Alt_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ SD - SceGxm
Texture Swizzle2 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ 00GR - SceGxm
Texture Swizzle2 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ 00RG - SceGxm
Texture Swizzle2 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ GR - SceGxm
Texture Swizzle2 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ GRGR - SceGxm
Texture Swizzle2 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ GRRR - SceGxm
Texture Swizzle2 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E2_ RGGG - SceGxm
Texture Swizzle3 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E3_ BGR - SceGxm
Texture Swizzle3 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E3_ RGB - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ 1BGR - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ 1RGB - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ ABGR - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ ARGB - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ BGR1 - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ BGRA - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ RGB1 - SceGxm
Texture Swizzle4 Mode_ SCE_ GXM_ TEXTURE_ SWIZZL E4_ RGBA - SceGxm
Texture SwizzleYU V420 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YUV_ CSC0 - SceGxm
Texture SwizzleYU V420 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YUV_ CSC1 - SceGxm
Texture SwizzleYU V420 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YVU_ CSC0 - SceGxm
Texture SwizzleYU V420 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YVU_ CSC1 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ UYVY_ CSC0 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ UYVY_ CSC1 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ VYUY_ CSC0 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ VYUY_ CSC1 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YUYV_ CSC0 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YUYV_ CSC1 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YVYU_ CSC0 - SceGxm
Texture SwizzleYU V422 Mode_ SCE_ GXM_ TEXTURE_ SWIZZLE_ YVYU_ CSC1 - SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ CUBE - !< Cube memory layout with power of two width and height
- SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ CUBE_ ARBITRARY - !< Cube memory layout with arbitrary width and height.
- SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ LINEAR - !< Linear memory layout
- SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ LINEAR_ STRIDED - !< Linear memory layout with arbitrary stride
- SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ SWIZZLED - !< Swizzled memory layout with power of two width and height
- SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ SWIZZLED_ ARBITRARY - !< Swizzled memory layout with arbitrary width and height
- SceGxm
Texture Type_ SCE_ GXM_ TEXTURE_ TILED - !< Tiled memory layout
- SceGxm
Transfer Color KeyMode_ SCE_ GXM_ TRANSFER_ COLORKEY_ NONE - SceGxm
Transfer Color KeyMode_ SCE_ GXM_ TRANSFER_ COLORKEY_ PASS - SceGxm
Transfer Color KeyMode_ SCE_ GXM_ TRANSFER_ COLORKEY_ REJECT - SceGxm
Transfer Flags_ SCE_ GXM_ TRANSFER_ FRAGMENT_ SYNC - SceGxm
Transfer Flags_ SCE_ GXM_ TRANSFER_ VERTEX_ SYNC - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ RAW16 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ RAW32 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ RAW64 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ RAW128 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U1U5 U5U5_ ABGR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U2U10 U10U10_ ABGR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U4U4 U4U4_ ABGR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U5U6 U5_ BGR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U8U8 U8U8_ ABGR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U8U8 U8_ BGR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U8U8_ GR - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ U8_ R - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ UYVY422 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ VYUY422 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ YUYV422 - SceGxm
Transfer Format_ SCE_ GXM_ TRANSFER_ FORMAT_ YVYU422 - SceGxm
Transfer Type_ SCE_ GXM_ TRANSFER_ LINEAR - !< Linear memory layout.
- SceGxm
Transfer Type_ SCE_ GXM_ TRANSFER_ SWIZZLED - !< Swizzled memory layout.
- SceGxm
Transfer Type_ SCE_ GXM_ TRANSFER_ TILED - !< Tiled memory layout.
- SceGxm
TwoSided Mode_ SCE_ GXM_ TWO_ SIDED_ DISABLED - !< Disabled
- SceGxm
TwoSided Mode_ SCE_ GXM_ TWO_ SIDED_ ENABLED - !< Enabled
- SceGxm
Viewport Mode_ SCE_ GXM_ VIEWPORT_ DISABLED - !< Disabled
- SceGxm
Viewport Mode_ SCE_ GXM_ VIEWPORT_ ENABLED - !< Enabled
- SceGxm
Visibility Test Mode_ SCE_ GXM_ VISIBILITY_ TEST_ DISABLED - SceGxm
Visibility Test Mode_ SCE_ GXM_ VISIBILITY_ TEST_ ENABLED - SceGxm
Visibility Test Op_ SCE_ GXM_ VISIBILITY_ TEST_ OP_ INCREMENT - SceGxm
Visibility Test Op_ SCE_ GXM_ VISIBILITY_ TEST_ OP_ SET - SceGxmW
Buffer Mode_ SCE_ GXM_ WBUFFER_ DISABLED - !< Disabled
- SceGxmW
Buffer Mode_ SCE_ GXM_ WBUFFER_ ENABLED - !< Enabled
- SceGxmW
Clamp Mode_ SCE_ GXM_ WCLAMP_ MODE_ DISABLED - SceGxmW
Clamp Mode_ SCE_ GXM_ WCLAMP_ MODE_ ENABLED - SceGxm
YuvProfile_ SCE_ GXM_ YUV_ PROFILE_ BT601_ FULL_ RANGE - SceGxm
YuvProfile_ SCE_ GXM_ YUV_ PROFILE_ BT601_ STANDARD - SceGxm
YuvProfile_ SCE_ GXM_ YUV_ PROFILE_ BT709_ FULL_ RANGE - SceGxm
YuvProfile_ SCE_ GXM_ YUV_ PROFILE_ BT709_ STANDARD - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ ALLOW_ PARTIAL_ OP - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ HAS_ ALIGNMENT - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ HAS_ MIRROR_ BLOCKID - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ HAS_ PADDR - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ HAS_ PADDR_ LIST - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ HAS_ PID - SceKernel
Alloc MemBlock Attr_ SCE_ KERNEL_ ALLOC_ MEMBLOCK_ ATTR_ PHYCONT - SceKernel
Memory Access Type_ SCE_ KERNEL_ MEMORY_ ACCESS_ R - !< Read privileges
- SceKernel
Memory Access Type_ SCE_ KERNEL_ MEMORY_ ACCESS_ W - !< Write privileges
- SceKernel
Memory Access Type_ SCE_ KERNEL_ MEMORY_ ACCESS_ X - !< Execute privileges
- SceKernel
Memory Type_ SCE_ KERNEL_ MEMORY_ TYPE_ NORMAL - !< Cached memory type
- SceKernel
Memory Type_ SCE_ KERNEL_ MEMORY_ TYPE_ NORMAL_ NC - !< Non cached memory type
- SceKernel
Model_ SCE_ KERNEL_ MODEL_ VITA - SceKernel
Model_ SCE_ KERNEL_ MODEL_ VITATV - ScePvf
Bool Value_ SCE_ PVF_ FALSE - ScePvf
Bool Value_ SCE_ PVF_ TRUE - ScePvf
Data Access Mode_ SCE_ PVF_ FILEBASEDSTREAM - ScePvf
Data Access Mode_ SCE_ PVF_ MEMORYBASEDSTREAM - ScePvf
Error Code_ SCE_ PVF_ ERROR_ ARG - ScePvf
Error Code_ SCE_ PVF_ ERROR_ DATAINCONSISTENT - ScePvf
Error Code_ SCE_ PVF_ ERROR_ EXPIRED - ScePvf
Error Code_ SCE_ PVF_ ERROR_ FILECLOSE - ScePvf
Error Code_ SCE_ PVF_ ERROR_ FILEOPEN - ScePvf
Error Code_ SCE_ PVF_ ERROR_ FILEREAD - ScePvf
Error Code_ SCE_ PVF_ ERROR_ FILESEEK - ScePvf
Error Code_ SCE_ PVF_ ERROR_ ILLEGALVERSION - ScePvf
Error Code_ SCE_ PVF_ ERROR_ LIBID - ScePvf
Error Code_ SCE_ PVF_ ERROR_ NOFILE - ScePvf
Error Code_ SCE_ PVF_ ERROR_ NOGLYPH - ScePvf
Error Code_ SCE_ PVF_ ERROR_ NOMEMORY - ScePvf
Error Code_ SCE_ PVF_ ERROR_ NOSUPPORT - ScePvf
Error Code_ SCE_ PVF_ ERROR_ TOOMANYOPENED - ScePvf
Error Code_ SCE_ PVF_ ERROR_ UNKNOWN - ScePvf
Family Code_ SCE_ PVF_ DEFAULT_ FAMILY_ CODE - ScePvf
Family Code_ SCE_ PVF_ FAMILY_ ROUNDED - ScePvf
Family Code_ SCE_ PVF_ FAMILY_ SANSERIF - ScePvf
Family Code_ SCE_ PVF_ FAMILY_ SERIF - ScePvf
Font Vendor Country Code_ SCE_ PVF_ COUNTRY_ JAPAN - ScePvf
Font Vendor Country Code_ SCE_ PVF_ COUNTRY_ KOREA - ScePvf
Font Vendor Country Code_ SCE_ PVF_ COUNTRY_ USA - ScePvf
Font Vendor Country Code_ SCE_ PVF_ GENERIC_ COUNTRY_ CODE - ScePvf
Image Byffer Pixel Format Type_ SCE_ PVF_ USERIMAGE_ DIREC T8 - ScePvf
Image Byffer Pixel Format Type_ SCE_ PVF_ USERIMAGE_ DIREC T4_ L - ScePvf
Language Code_ SCE_ PVF_ DEFAULT_ LANGUAGE_ CODE - ScePvf
Language Code_ SCE_ PVF_ LANGUAGE_ C - ScePvf
Language Code_ SCE_ PVF_ LANGUAGE_ CJK - ScePvf
Language Code_ SCE_ PVF_ LANGUAGE_ J - ScePvf
Language Code_ SCE_ PVF_ LANGUAGE_ K - ScePvf
Language Code_ SCE_ PVF_ LANGUAGE_ LATIN - ScePvf
Region Code_ SCE_ PVF_ GENERIC_ REGION_ CODE - ScePvf
Region Code_ SCE_ PVF_ REGION_ 001 - ScePvf
Region Code_ SCE_ PVF_ REGION_ 002 - ScePvf
Region Code_ SCE_ PVF_ REGION_ 003 - ScePvf
Region Code_ SCE_ PVF_ REGION_ 004 - ScePvf
Region Code_ SCE_ PVF_ REGION_ 005 - ScePvf
Region Code_ SCE_ PVF_ REGION_ 006 - ScePvf
Region Code_ SCE_ PVF_ REGION_ 007 - ScePvf
Style Code_ SCE_ PVF_ DEFAULT_ STYLE_ CODE - ScePvf
Style Code_ SCE_ PVF_ STYLE_ B - ScePvf
Style Code_ SCE_ PVF_ STYLE_ BLACK - ScePvf
Style Code_ SCE_ PVF_ STYLE_ BLACK_ OBLIQUE - ScePvf
Style Code_ SCE_ PVF_ STYLE_ BOLD - ScePvf
Style Code_ SCE_ PVF_ STYLE_ BOLD_ OBLIQUE - ScePvf
Style Code_ SCE_ PVF_ STYLE_ DB - ScePvf
Style Code_ SCE_ PVF_ STYLE_ EB - ScePvf
Style Code_ SCE_ PVF_ STYLE_ L - ScePvf
Style Code_ SCE_ PVF_ STYLE_ M - ScePvf
Style Code_ SCE_ PVF_ STYLE_ NARROW - ScePvf
Style Code_ SCE_ PVF_ STYLE_ NARROW_ OBLIQUE - ScePvf
Style Code_ SCE_ PVF_ STYLE_ OBLIQUE - ScePvf
Style Code_ SCE_ PVF_ STYLE_ REGULAR - ScePvf
Style Code_ SCE_ PVF_ STYLE_ UB - ScePvf
Substyle_ SCE_ PVF_ SUBSTYLE_ PSEUDO_ BOLD - ScePvf
Substyle_ SCE_ PVF_ SUBSTYLE_ PSEUDO_ SLANT - ScePvf
Substyle_ SCE_ PVF_ SUBSTYLE_ VERTICALLAYOUT - WINT_
MIN - _ATEXIT_
DYNAMIC_ ALLOC - _ATFILE_
SOURCE - _DEFAULT_
SOURCE - _FSEEK_
OPTIMIZATION - _FVWRITE_
IN_ STREAMIO - _HAVE_
CC_ INHIBIT_ LOOP_ TO_ LIBCALL - _HAVE_
LONG_ DOUBLE - _ICONV_
ENABLED - _LDBL_
EQ_ DBL - _LIBC_
LIMITS_ H_ - _MB_
LEN_ MAX - _NEWLIB_
VERSION - _NEWLIB_
VERSION_ H__ - _POSI
X2_ RE_ DUP_ MAX - _POSIX_
BARRIERS - _POSIX_
C_ SOURCE - _POSIX_
MONOTONIC_ CLOCK - _POSIX_
OPT_ H - _POSIX_
PRIORITY_ SCHEDULING - _POSIX_
READER_ WRITER_ LOCKS - _POSIX_
SEM_ NSEMS_ MAX - _POSIX_
SEM_ VALUE_ MAX - _POSIX_
SOURCE - _POSIX_
SPIN_ LOCKS - _POSIX_
THREADS - _POSIX_
THREAD_ ATTR_ STACKADDR - _POSIX_
THREAD_ ATTR_ STACKSIZE - _POSIX_
THREAD_ DESTRUCTOR_ ITERATIONS - _POSIX_
THREAD_ KEYS_ MAX - _POSIX_
THREAD_ PRIO_ INHERIT - _POSIX_
THREAD_ PRIO_ PROTECT - _POSIX_
THREAD_ PROCESS_ SHARED - _POSIX_
THREAD_ SAFE_ FUNCTIONS - _POSIX_
THREAD_ THREADS_ MAX - _POSIX_
TIMEOUTS - _POSIX_
TIMERS - _REENT_
CHECK_ VERIFY - _UNBUF_
STREAM_ OPT - _UNI
X98_ THREAD_ MUTEX_ ATTRIBUTES - _WANT_
IO_ LONG_ LONG - _WANT_
REGISTER_ FINI - _WANT_
USE_ LONG_ TIME_ T - _WIDE_
ORIENT - __
ATFILE_ VISIBLE - __
BSD_ VISIBLE - __
CC_ SUPPORTS_ DYNAMIC_ ARRAY_ INIT - __
CC_ SUPPORTS_ INLINE - __
CC_ SUPPORTS_ VARADIC_ XXX - __
CC_ SUPPORTS_ WARNING - __
CC_ SUPPORTS___ FUNC__ - __
CC_ SUPPORTS___ INLINE - __
CC_ SUPPORTS___ INLINE__ - __FAST8
- __
FAST16 - __
FAST64 - __
GNUCLIKE_ ASM - __
GNUCLIKE_ BUILTIN_ CONSTANT_ P - __
GNUCLIKE_ BUILTIN_ MEMCPY - __
GNUCLIKE_ BUILTIN_ NEXT_ ARG - __
GNUCLIKE_ BUILTIN_ STDARG - __
GNUCLIKE_ BUILTIN_ VAALIST - __
GNUCLIKE_ BUILTIN_ VARARGS - __
GNUCLIKE_ CTOR_ SECTION_ HANDLING - __
GNUCLIKE___ OFFSETOF - __
GNUCLIKE___ SECTION - __
GNUCLIKE___ TYPEOF - __
GNUC_ VA_ LIST_ COMPATIBILITY - __
GNU_ VISIBLE - __INT8
- __INT16
- __INT64
- __
ISO_ C_ VISIBLE - __
LARGEFILE_ VISIBLE - __
LEAS T8 - __
LEAS T16 - __
LEAS T64 - __
MISC_ VISIBLE - __
NEWLIB_ H__ - __
NEWLIB_ MINOR__ - __
NEWLIB_ PATCHLEVEL__ - __
NEWLIB__ - __
POSIX_ VISIBLE - __
SSP_ FORTIFY_ LEVEL - __
SVID_ VISIBLE - __
XSI_ VISIBLE - ___
int8_ t_ defined - ___
int16_ t_ defined - ___
int32_ t_ defined - ___
int64_ t_ defined - ___
int_ least8_ t_ defined - ___
int_ least16_ t_ defined - ___
int_ least32_ t_ defined - ___
int_ least64_ t_ defined - __
have_ long32 - __
have_ longlong64 - __
int8_ t_ defined - __int20
- __
int16_ t_ defined - __
int20__ - __
int32_ t_ defined - __
int64_ t_ defined - __
int_ fast8_ t_ defined - __
int_ fast16_ t_ defined - __
int_ fast32_ t_ defined - __
int_ fast64_ t_ defined - __
int_ least8_ t_ defined - __
int_ least16_ t_ defined - __
int_ least32_ t_ defined - __
int_ least64_ t_ defined
Functions§
- sceFont
Close ⚠ - sceFont
Done ⚠Lib - sceFont
Find ⚠Font - sceFont
Find ⚠Optimum Font - sceFont
Flush ⚠ - sceFont
GetChar ⚠Glyph Image - sceFont
GetChar ⚠Glyph Image_ Clip - sceFont
GetChar ⚠Image Rect - sceFont
GetChar ⚠Info - sceFont
GetFont ⚠Info - sceFont
GetFont ⚠Info ByIndex Number - sceFont
GetFont ⚠List - sceFont
GetNum ⚠Font List - sceFont
NewLib ⚠ - sceFont
Open ⚠ - sceFont
Open ⚠User File - sceFont
Open ⚠User Memory - sceFont
Pixel ⚠ToPointH - sceFont
Pixel ⚠ToPointV - sceFont
Point ⚠ToPixelH - sceFont
Point ⚠ToPixelV - sceFont
SetAlt ⚠Character Code - sceFont
SetResolution ⚠ - sceGxm
Begin ⚠Command List - Init generation of a new command list.
- sceGxm
Begin ⚠Scene - sceGxm
Color ⚠Surface GetClip - sceGxm
Color ⚠Surface GetData - sceGxm
Color ⚠Surface GetDither Mode - sceGxm
Color ⚠Surface GetFormat - sceGxm
Color ⚠Surface GetGamma Mode - sceGxm
Color ⚠Surface GetScale Mode - sceGxm
Color ⚠Surface GetStride InPixels - sceGxm
Color ⚠Surface GetType - sceGxm
Color ⚠Surface Init - sceGxm
Color ⚠Surface Init Disabled - sceGxm
Color ⚠Surface IsEnabled - sceGxm
Color ⚠Surface SetClip - sceGxm
Color ⚠Surface SetData - sceGxm
Color ⚠Surface SetDither Mode - sceGxm
Color ⚠Surface SetFormat - sceGxm
Color ⚠Surface SetGamma Mode - sceGxm
Color ⚠Surface SetScale Mode - sceGxm
Create ⚠Context - Create a sceGxm context for immediate draw calls.
- sceGxm
Create ⚠Deferred Context - Create a sceGxm context for deferred draw calls.
- sceGxm
Create ⚠Render Target - sceGxm
Depth ⚠Stencil Surface GetBackground Depth - sceGxm
Depth ⚠Stencil Surface GetBackground Stencil - sceGxm
Depth ⚠Stencil Surface GetForce Load Mode - sceGxm
Depth ⚠Stencil Surface GetForce Store Mode - sceGxm
Depth ⚠Stencil Surface GetFormat - sceGxm
Depth ⚠Stencil Surface GetStride InSamples - sceGxm
Depth ⚠Stencil Surface Init - sceGxm
Depth ⚠Stencil Surface Init Disabled - sceGxm
Depth ⚠Stencil Surface IsEnabled - sceGxm
Depth ⚠Stencil Surface SetBackground Depth - sceGxm
Depth ⚠Stencil Surface SetBackground Stencil - sceGxm
Depth ⚠Stencil Surface SetForce Load Mode - sceGxm
Depth ⚠Stencil Surface SetForce Store Mode - sceGxm
Destroy ⚠Context - Destroy a sceGxm context for immediate draw calls.
- sceGxm
Destroy ⚠Deferred Context - Destroy a sceGxm context for deferred draw calls.
- sceGxm
Destroy ⚠Render Target - sceGxm
Display ⚠Queue AddEntry - Add a new display swap request to the display queue.
- sceGxm
Display ⚠Queue Finish - Wait until all pending display swaps finished.
- sceGxm
Draw ⚠ - sceGxm
Draw ⚠Instanced - sceGxm
Draw ⚠Precomputed - sceGxm
EndCommand ⚠List - Finalize the generation of a new command list.
- sceGxm
EndScene ⚠ - sceGxm
Execute ⚠Command List - Execute a command list.
- sceGxm
Finish ⚠ - Block CPU execution until GPU finished rendering.
- sceGxm
Fragment ⚠Program GetProgram - sceGxm
GetNotification ⚠Region - sceGxm
GetPrecomputed ⚠Draw Size - sceGxm
GetPrecomputed ⚠Fragment State Size - sceGxm
GetPrecomputed ⚠Vertex State Size - sceGxm
GetRender ⚠Target MemSize - sceGxm
Initialize ⚠ - Initialize sceGxm library.
- sceGxm
MapFragment ⚠Usse Memory - Map memory region for fragment USSE code usage.
- sceGxm
MapMemory ⚠ - Map memory region for GPU usage.
- sceGxm
MapVertex ⚠Usse Memory - Map memory region for vertex USSE code usage.
- sceGxm
MidScene ⚠Flush - sceGxm
Notification ⚠Wait - sceGxm
PadHeartbeat ⚠ - sceGxm
PadTrigger ⚠GpuPa Trace - sceGxm
PopUser ⚠Marker - sceGxm
Precomputed ⚠Draw Init - sceGxm
Precomputed ⚠Draw SetAll Vertex Streams - sceGxm
Precomputed ⚠Draw SetParams - sceGxm
Precomputed ⚠Draw SetParams Instanced - sceGxm
Precomputed ⚠Draw SetVertex Stream - sceGxm
Precomputed ⚠Fragment State GetDefault Uniform Buffer - sceGxm
Precomputed ⚠Fragment State Init - sceGxm
Precomputed ⚠Fragment State SetAll Textures - sceGxm
Precomputed ⚠Fragment State SetAll Uniform Buffers - sceGxm
Precomputed ⚠Fragment State SetDefault Uniform Buffer - sceGxm
Precomputed ⚠Fragment State SetTexture - sceGxm
Precomputed ⚠Fragment State SetUniform Buffer - sceGxm
Precomputed ⚠Vertex State GetDefault Uniform Buffer - sceGxm
Precomputed ⚠Vertex State Init - sceGxm
Precomputed ⚠Vertex State SetAll Textures - sceGxm
Precomputed ⚠Vertex State SetAll Uniform Buffers - sceGxm
Precomputed ⚠Vertex State SetDefault Uniform Buffer - sceGxm
Precomputed ⚠Vertex State SetTexture - sceGxm
Precomputed ⚠Vertex State SetUniform Buffer - sceGxm
Program ⚠Check - sceGxm
Program ⚠Find Parameter ByName - sceGxm
Program ⚠Find Parameter BySemantic - sceGxm
Program ⚠GetDefault Uniform Buffer Size - sceGxm
Program ⚠GetParameter - sceGxm
Program ⚠GetParameter Count - sceGxm
Program ⚠GetSize - sceGxm
Program ⚠GetType - sceGxm
Program ⚠IsDepth Replace Used - sceGxm
Program ⚠IsDiscard Used - sceGxm
Program ⚠IsSprite Coord Used - sceGxm
Program ⚠Parameter GetArray Size - sceGxm
Program ⚠Parameter GetCategory - sceGxm
Program ⚠Parameter GetComponent Count - sceGxm
Program ⚠Parameter GetContainer Index - sceGxm
Program ⚠Parameter GetIndex - sceGxm
Program ⚠Parameter GetName - sceGxm
Program ⚠Parameter GetResource Index - sceGxm
Program ⚠Parameter GetSemantic - sceGxm
Program ⚠Parameter GetSemantic Index - sceGxm
Program ⚠Parameter GetType - sceGxm
Program ⚠Parameter IsSampler Cube - sceGxm
Push ⚠User Marker - sceGxm
Render ⚠Target GetDriver MemBlock - sceGxm
Reserve ⚠Fragment Default Uniform Buffer - sceGxm
Reserve ⚠Vertex Default Uniform Buffer - sceGxm
SetBack ⚠Depth Bias - sceGxm
SetBack ⚠Depth Func - sceGxm
SetBack ⚠Depth Write Enable - sceGxm
SetBack ⚠Fragment Program Enable - sceGxm
SetBack ⚠Line Fill Last Pixel Enable - sceGxm
SetBack ⚠Point Line Width - sceGxm
SetBack ⚠Polygon Mode - sceGxm
SetBack ⚠Stencil Func - sceGxm
SetBack ⚠Stencil Ref - sceGxm
SetBack ⚠Visibility Test Enable - sceGxm
SetBack ⚠Visibility Test Index - sceGxm
SetBack ⚠Visibility Test Op - sceGxm
SetCull ⚠Mode - sceGxm
SetDefault ⚠Region Clip AndViewport - sceGxm
SetFragment ⚠Default Uniform Buffer - sceGxm
SetFragment ⚠Program - Set the currently active fragment shader program.
- sceGxm
SetFragment ⚠Texture - Set an active texture for fragment shader stage for future draw calls.
- sceGxm
SetFragment ⚠Uniform Buffer - sceGxm
SetFront ⚠Depth Bias - sceGxm
SetFront ⚠Depth Func - sceGxm
SetFront ⚠Depth Write Enable - sceGxm
SetFront ⚠Fragment Program Enable - sceGxm
SetFront ⚠Line Fill Last Pixel Enable - sceGxm
SetFront ⚠Point Line Width - sceGxm
SetFront ⚠Polygon Mode - sceGxm
SetFront ⚠Stencil Func - sceGxm
SetFront ⚠Stencil Ref - sceGxm
SetFront ⚠Visibility Test Enable - sceGxm
SetFront ⚠Visibility Test Index - sceGxm
SetFront ⚠Visibility Test Op - sceGxm
SetPrecomputed ⚠Fragment State - sceGxm
SetPrecomputed ⚠Vertex State - sceGxm
SetRegion ⚠Clip - sceGxm
SetTwo ⚠Sided Enable - sceGxm
SetUniform ⚠DataF - sceGxm
SetUser ⚠Marker - sceGxm
SetValidation ⚠Enable - Enables debug validation during execution.
- sceGxm
SetVertex ⚠Default Uniform Buffer - sceGxm
SetVertex ⚠Program - Set the currently active vertex shader program.
- sceGxm
SetVertex ⚠Stream - Set an active vertex stream for future draw calls.
- sceGxm
SetVertex ⚠Texture - Set an active texture for vertex shader stage for future draw calls.
- sceGxm
SetVertex ⚠Uniform Buffer - sceGxm
SetViewport ⚠ - sceGxm
SetViewport ⚠Enable - sceGxm
SetVisibility ⚠Buffer - sceGxm
SetW ⚠Buffer Enable - sceGxm
SetW ⚠Clamp Enable - sceGxm
SetW ⚠Clamp Value - sceGxm
SetYuv ⚠Profile - sceGxm
Shader ⚠Patcher AddRef Fragment Program - sceGxm
Shader ⚠Patcher AddRef Vertex Program - sceGxm
Shader ⚠Patcher Create - sceGxm
Shader ⚠Patcher Create Fragment Program - sceGxm
Shader ⚠Patcher Create Mask Update Fragment Program - sceGxm
Shader ⚠Patcher Create Vertex Program - sceGxm
Shader ⚠Patcher Destroy - sceGxm
Shader ⚠Patcher Force Unregister Program - sceGxm
Shader ⚠Patcher GetBuffer MemAllocated - sceGxm
Shader ⚠Patcher GetFragment Program RefCount - sceGxm
Shader ⚠Patcher GetFragment Usse MemAllocated - sceGxm
Shader ⚠Patcher GetHost MemAllocated - sceGxm
Shader ⚠Patcher GetProgram From Id - sceGxm
Shader ⚠Patcher GetUser Data - sceGxm
Shader ⚠Patcher GetVertex Program RefCount - sceGxm
Shader ⚠Patcher GetVertex Usse MemAllocated - sceGxm
Shader ⚠Patcher Register Program - sceGxm
Shader ⚠Patcher Release Fragment Program - sceGxm
Shader ⚠Patcher Release Vertex Program - sceGxm
Shader ⚠Patcher SetUser Data - sceGxm
Shader ⚠Patcher Unregister Program - sceGxm
Sync ⚠Object Create - Create a new synchronization object.
- sceGxm
Sync ⚠Object Destroy - Destroy a synchronization object.
- sceGxm
Terminate ⚠ - Terminate sceGxm library.
- sceGxm
Texture ⚠GetData - sceGxm
Texture ⚠GetFormat - sceGxm
Texture ⚠GetGamma Mode - sceGxm
Texture ⚠GetHeight - sceGxm
Texture ⚠GetLod Bias - sceGxm
Texture ⚠GetMag Filter - sceGxm
Texture ⚠GetMin Filter - sceGxm
Texture ⚠GetMip Filter - sceGxm
Texture ⚠GetMipmap Count - sceGxm
Texture ⚠GetPalette - sceGxm
Texture ⚠GetStride - sceGxm
Texture ⚠GetType - sceGxm
Texture ⚠GetU Addr Mode - sceGxm
Texture ⚠GetV Addr Mode - sceGxm
Texture ⚠GetWidth - sceGxm
Texture ⚠Init Cube - sceGxm
Texture ⚠Init Linear - sceGxm
Texture ⚠Init Linear Strided - sceGxm
Texture ⚠Init Swizzled - sceGxm
Texture ⚠Init Swizzled Arbitrary - sceGxm
Texture ⚠Init Tiled - sceGxm
Texture ⚠SetData - sceGxm
Texture ⚠SetFormat - sceGxm
Texture ⚠SetGamma Mode - sceGxm
Texture ⚠SetHeight - sceGxm
Texture ⚠SetLod Bias - sceGxm
Texture ⚠SetMag Filter - sceGxm
Texture ⚠SetMin Filter - sceGxm
Texture ⚠SetMip Filter - sceGxm
Texture ⚠SetMipmap Count - sceGxm
Texture ⚠SetPalette - sceGxm
Texture ⚠SetStride - sceGxm
Texture ⚠SetU Addr Mode - sceGxm
Texture ⚠SetV Addr Mode - sceGxm
Texture ⚠SetWidth - sceGxm
Texture ⚠Validate - sceGxm
Transfer ⚠Copy - sceGxm
Transfer ⚠Downscale - sceGxm
Transfer ⚠Fill - sceGxm
Transfer ⚠Finish - sceGxm
Unmap ⚠Fragment Usse Memory - Unmap memory region for fragment USSE code usage.
- sceGxm
Unmap ⚠Memory - Unmap memory region for GPU usage.
- sceGxm
Unmap ⚠Vertex Usse Memory - Unmap memory region for vertex USSE code usage.
- sceGxm
Vertex ⚠Program GetProgram - sceGxm
VshInitialize ⚠ - Initialize sceGxm library with extra flags support.
- sceKernel
Alloc ⚠MemBlock - Allocates a new memory block
- sceKernel
Alloc ⚠MemBlock ForVM - Allocates a new memory block for Virtual Machine domain.
- sceKernel
Close ⚠MemBlock - sceKernel
CloseVM ⚠Domain - Makes all Virtual Machine domain memblocks non executeable.
- sceKernel
Find ⚠MemBlock ByAddr - Gets the associated memory block to a given memory location.
- sceKernel
Free ⚠MemBlock - Frees new memory block
- sceKernel
GetFree ⚠Memory Size - Get free memory size in bytes
- sceKernel
GetMem ⚠Block Base - Gets the base address of a memory block
- sceKernel
GetMem ⚠Block Info ByAddr - Gets memory block information given a base address.
- sceKernel
GetMem ⚠Block Info ByRange - Gets memory block information given a memory location.
- sceKernel
GetModel ⚠ - Get the model number of the device
- sceKernel
GetModel ⚠ForC Dialog - Get the model number of the device
- sceKernel
IsPS ⚠VitaTV - Returns wether the running device is a PSTV or not.
- sceKernel
Open ⚠MemBlock - sceKernel
OpenVM ⚠Domain - Makes all Virtual Machine domain memblocks executeable.
- sceKernel
SyncVM ⚠Domain - Flushes Virtual Machine caches for the given memory location.
- scePvf
Close ⚠ - scePvf
Done ⚠Lib - scePvf
Find ⚠Font - scePvf
Find ⚠Optimum Font - scePvf
Flush ⚠ - scePvf
GetChar ⚠Glyph Image - scePvf
GetChar ⚠Glyph Image_ Clip - scePvf
GetChar ⚠Image Rect - scePvf
GetChar ⚠Info - scePvf
GetFont ⚠Info - scePvf
GetFont ⚠Info ByIndex Number - scePvf
GetFont ⚠List - scePvf
GetKerning ⚠Info - scePvf
GetNum ⚠Font List - scePvf
IsElement ⚠ - scePvf
NewLib ⚠ - scePvf
Open ⚠ - scePvf
Open ⚠Default Japanese Font OnShared Memory - scePvf
Open ⚠Default Latin Font OnShared Memory - scePvf
Open ⚠User File - scePvf
Open ⚠User File With Subfont Index - scePvf
Open ⚠User Memory - scePvf
Open ⚠User Memory With Subfont Index - scePvf
Pixel ⚠ToPointH - scePvf
Pixel ⚠ToPointV - scePvf
Point ⚠ToPixelH - scePvf
Point ⚠ToPixelV - scePvf
SetAlt ⚠Character Code - scePvf
SetChar ⚠Size - scePvf
SetEM ⚠ - scePvf
SetEmbolden ⚠Rate - scePvf
SetResolution ⚠ - scePvf
SetSkew ⚠Value - vita2d_
clear_ ⚠screen - vita2d_
common_ ⚠dialog_ update - vita2d_
create_ ⚠empty_ texture - vita2d_
create_ ⚠empty_ texture_ format - vita2d_
create_ ⚠empty_ texture_ rendertarget - vita2d_
disable_ ⚠clipping - vita2d_
draw_ ⚠array - vita2d_
draw_ ⚠array_ textured - vita2d_
draw_ ⚠fill_ circle - vita2d_
draw_ ⚠line - vita2d_
draw_ ⚠pixel - vita2d_
draw_ ⚠rectangle - vita2d_
draw_ ⚠texture - vita2d_
draw_ ⚠texture_ part - vita2d_
draw_ ⚠texture_ part_ scale - vita2d_
draw_ ⚠texture_ part_ scale_ rotate - vita2d_
draw_ ⚠texture_ part_ tint_ scale_ rotate - vita2d_
draw_ ⚠texture_ rotate - vita2d_
draw_ ⚠texture_ rotate_ hotspot - vita2d_
draw_ ⚠texture_ scale - vita2d_
draw_ ⚠texture_ scale_ rotate - vita2d_
draw_ ⚠texture_ scale_ rotate_ hotspot - vita2d_
draw_ ⚠texture_ tint - vita2d_
draw_ ⚠texture_ tint_ part - vita2d_
draw_ ⚠texture_ tint_ part_ scale - vita2d_
draw_ ⚠texture_ tint_ rotate - vita2d_
draw_ ⚠texture_ tint_ rotate_ hotspot - vita2d_
draw_ ⚠texture_ tint_ scale - vita2d_
draw_ ⚠texture_ tint_ scale_ rotate - vita2d_
draw_ ⚠texture_ tint_ scale_ rotate_ hotspot - vita2d_
enable_ ⚠clipping - vita2d_
end_ ⚠drawing - vita2d_
fini ⚠ - vita2d_
font_ ⚠draw_ text - vita2d_
font_ ⚠draw_ text_ ls - vita2d_
font_ ⚠draw_ textf - vita2d_
font_ ⚠draw_ textf_ ls - vita2d_
font_ ⚠text_ dimensions - vita2d_
font_ ⚠text_ height - vita2d_
font_ ⚠text_ width - vita2d_
free_ ⚠font - vita2d_
free_ ⚠pgf - vita2d_
free_ ⚠pvf - vita2d_
free_ ⚠texture - vita2d_
get_ ⚠clear_ color - vita2d_
get_ ⚠clip_ rectangle - vita2d_
get_ ⚠clipping_ enabled - vita2d_
get_ ⚠context - vita2d_
get_ ⚠current_ fb - vita2d_
get_ ⚠linear_ indices - vita2d_
get_ ⚠shader_ patcher - vita2d_
init ⚠ - vita2d_
init_ ⚠advanced - vita2d_
init_ ⚠advanced_ with_ msaa - vita2d_
load_ ⚠BMP_ buffer - vita2d_
load_ ⚠BMP_ file - vita2d_
load_ ⚠JPEG_ buffer - vita2d_
load_ ⚠JPEG_ file - vita2d_
load_ ⚠PNG_ buffer - vita2d_
load_ ⚠PNG_ file - vita2d_
load_ ⚠custom_ pgf - vita2d_
load_ ⚠custom_ pvf - vita2d_
load_ ⚠default_ pgf - vita2d_
load_ ⚠default_ pvf - vita2d_
load_ ⚠font_ file - vita2d_
load_ ⚠font_ mem - vita2d_
load_ ⚠system_ pgf - vita2d_
load_ ⚠system_ pvf - vita2d_
pgf_ ⚠draw_ text - vita2d_
pgf_ ⚠draw_ text_ ls - vita2d_
pgf_ ⚠draw_ textf - vita2d_
pgf_ ⚠draw_ textf_ ls - vita2d_
pgf_ ⚠text_ dimensions - vita2d_
pgf_ ⚠text_ height - vita2d_
pgf_ ⚠text_ width - vita2d_
pool_ ⚠free_ space - vita2d_
pool_ ⚠malloc - vita2d_
pool_ ⚠memalign - vita2d_
pool_ ⚠reset - vita2d_
pvf_ ⚠draw_ text - vita2d_
pvf_ ⚠draw_ text_ ls - vita2d_
pvf_ ⚠draw_ textf - vita2d_
pvf_ ⚠draw_ textf_ ls - vita2d_
pvf_ ⚠text_ dimensions - vita2d_
pvf_ ⚠text_ height - vita2d_
pvf_ ⚠text_ width - vita2d_
set_ ⚠blend_ mode_ add - vita2d_
set_ ⚠clear_ color - vita2d_
set_ ⚠clip_ rectangle - vita2d_
set_ ⚠region_ clip - vita2d_
set_ ⚠vblank_ wait - vita2d_
start_ ⚠drawing - vita2d_
start_ ⚠drawing_ advanced - vita2d_
swap_ ⚠buffers - vita2d_
texture_ ⚠get_ alloc_ memblock_ type - vita2d_
texture_ ⚠get_ datap - vita2d_
texture_ ⚠get_ format - vita2d_
texture_ ⚠get_ height - vita2d_
texture_ ⚠get_ mag_ filter - vita2d_
texture_ ⚠get_ min_ filter - vita2d_
texture_ ⚠get_ palette - vita2d_
texture_ ⚠get_ stride - vita2d_
texture_ ⚠get_ width - vita2d_
texture_ ⚠set_ alloc_ memblock_ type - vita2d_
texture_ ⚠set_ filters - vita2d_
wait_ ⚠rendering_ done
Type Aliases§
- SceBool
- SceByte
- SceByte8
- SceChar8
- SceDouble
- SceDouble64
- SceFloat
- SceFloat32
- SceFont
Error Code - SceFont
Family Code - SceFont
Handle - SceFont
Language Code - SceFont
LibHandle - SceFont
Pixel Format Code - SceFont
Style Code - SceGxm
Attribute Format - Vertex attribute input formats.
- SceGxm
Blend Factor - SceGxm
Blend Func - SceGxm
Color Base Format - Color surfaces base formats.
- SceGxm
Color Format - Color surfaces formats.
- SceGxm
Color Mask - SceGxm
Color Surface Dither Mode - Color surfaces dithering mode.
- SceGxm
Color Surface Gamma Mode - SceGxm
Color Surface Scale Mode - SceGxm
Color Surface Type - Color surfaces memory layouts.
- SceGxm
Color Swizzle1 Mode - SceGxm
Color Swizzle2 Mode - SceGxm
Color Swizzle3 Mode - SceGxm
Color Swizzle4 Mode - SceGxm
Cull Mode - Hardware culling modes.
- SceGxm
Depth Func - Depth test functions.
- SceGxm
Depth Stencil Force Load Mode - SceGxm
Depth Stencil Force Store Mode - SceGxm
Depth Stencil Format - Depth/stencil surface formats.
- SceGxm
Depth Stencil Surface Type - Depth/stencil surface memory layouts.
- SceGxm
Depth Write Mode - Depth write states.
- SceGxm
Display Queue Callback - SceGxm
Edge Enable Flags - SceGxm
Error Code - sceGxm error codes.
- SceGxm
Fragment Program Mode - Fragment program states.
- SceGxm
Index Format - Indices formats.
- SceGxm
Index Source - Vertex stream indexing formats.
- SceGxm
Initialize Flags - SceGxm
Line Fill Last Pixel Mode - SceGxm
Memory Attrib Flags - Read/write memory attributes.
- SceGxm
MidScene Flags - SceGxm
Multisample Mode - Multisample modes.
- SceGxm
Output Register Format - SceGxm
Output Register Size - SceGxm
Parameter Category - SceGxm
Parameter Semantic - SceGxm
Parameter Type - SceGxm
Pass Type - SceGxm
Polygon Mode - SceGxm
Precomputed Word Count - SceGxm
Primitive Type - Draw primitives.
- SceGxm
Program Type - SceGxm
Region Clip Mode - Hardware clipping modes.
- SceGxm
Render Target Flags - SceGxm
Scene Flags - SceGxm
Shader Patcher Buffer Alloc Callback - SceGxm
Shader Patcher Buffer Free Callback - SceGxm
Shader Patcher Host Alloc Callback - SceGxm
Shader Patcher Host Free Callback - SceGxm
Shader Patcher Id - SceGxm
Shader Patcher Usse Alloc Callback - SceGxm
Shader Patcher Usse Free Callback - SceGxm
Stencil Func - Stencil test functions.
- SceGxm
Stencil Op - Stencil test operations.
- SceGxm
Texture Addr Mode - SceGxm
Texture Base Format - SceGxm
Texture Filter - SceGxm
Texture Format - SceGxm
Texture Gamma Mode - SceGxm
Texture MipFilter - SceGxm
Texture Normalize Mode - SceGxm
Texture Swizzle1 Mode - SceGxm
Texture Swizzle2 Mode - SceGxm
Texture Swizzle2 Mode Alt - SceGxm
Texture Swizzle3 Mode - SceGxm
Texture Swizzle4 Mode - SceGxm
Texture SwizzleYU V420 Mode - SceGxm
Texture SwizzleYU V422 Mode - SceGxm
Texture Type - Texture memory layouts.
- SceGxm
Transfer Color KeyMode - SceGxm
Transfer Flags - SceGxm
Transfer Format - SceGxm
Transfer Type - Transfer operation memory layouts
- SceGxm
TwoSided Mode - Two sided rendering states.
- SceGxm
Viewport Mode - W-clamp states
- SceGxm
Visibility Test Mode - SceGxm
Visibility Test Op - SceGxmW
Buffer Mode - W-buffer mode states
- SceGxmW
Clamp Mode - SceGxm
YuvProfile - SceInt
- SceInt8
- SceInt16
- SceInt32
- SceInt64
- SceInt
Ptr - SceKernel
Alloc MemBlock Attr - SceKernel
MemBlock Type - SceKernel
Memory Access Type - SceKernel
Memory Type - SceKernel
Model - SceKernel
SysClock - 64-bit system clock type.
- SceLong64
- SceMode
- SceNID
- SceName
- SceOff
- ScePID
- SceP
Void - ScePvf
Alloc Func - ScePvf
Bool - ScePvf
Bool Value - ScePvf
Char Code - ScePvf
Data Access Mode - ScePvf
Error - ScePvf
Error Code - ScePvf
Family Code - ScePvf
Float32 - ScePvf
Font Cache Lock Func - ScePvf
Font Chche Find Func - ScePvf
Font Chche Read From Cache Func - ScePvf
Font Chche Unlock Func - ScePvf
Font Chche Write KeyValue ToCache Func - ScePvf
Font Chche Write ToCache Func - ScePvf
Font Id - ScePvf
Font Index - ScePvf
Font Vendor Country Code - ScePvf
Free Func - ScePvf
Handle - ScePvf
Image Byffer Pixel Format Type - ScePvf
Int - ScePvf
Language Code - ScePvf
LibId - ScePvf
Pointer - ScePvf
Realloc Func - ScePvf
Region Code - ScePvf
S32 - ScePvf
Style Code - ScePvf
Substyle - ScePvf
U8 - ScePvf
U16 - ScePvf
U32 - SceS
Byte - SceS
Byte8 - SceS
Size - SceShort16
- SceSize
- SceU
Char8 - SceUID
- SceUInt
- SceU
Int8 - SceU
Int16 - SceU
Int32 - SceU
Int64 - SceU
IntPtr - SceU
IntV Addr - SceU
Long64 - SceU
Short16 - SceVoid
- SceW
Char16 - SceW
Char32 - __
int8_ t - __
int16_ t - __
int32_ t - __
int64_ t - __
int_ least8_ t - __
int_ least16_ t - __
int_ least32_ t - __
int_ least64_ t - __
intmax_ t - __
intptr_ t - __
uint8_ t - __
uint16_ t - __
uint32_ t - __
uint64_ t - __
uint_ least8_ t - __
uint_ least16_ t - __
uint_ least32_ t - __
uint_ least64_ t - __
uintmax_ t - __
uintptr_ t - _bindgen_
ty_ 1 - int_
fast8_ t - int_
fast16_ t - int_
fast32_ t - int_
fast64_ t - int_
least8_ t - int_
least16_ t - int_
least32_ t - int_
least64_ t - intmax_
t - uint_
fast8_ t - uint_
fast16_ t - uint_
fast32_ t - uint_
fast64_ t - uint_
least8_ t - uint_
least16_ t - uint_
least32_ t - uint_
least64_ t - uintmax_
t - wchar_t