Struct virtual_net::host::LocalUdpSocket

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pub struct LocalUdpSocket { /* private fields */ }
Available on crate feature host-net only.

Trait Implementations§

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impl Debug for LocalUdpSocket

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl VirtualConnectionlessSocket for LocalUdpSocket

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fn try_send_to(&mut self, data: &[u8], addr: SocketAddr) -> Result<usize>

Sends out a datagram or stream of bytes on this socket to a specific address
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fn try_recv_from( &mut self, buf: &mut [MaybeUninit<u8>] ) -> Result<(usize, SocketAddr)>

Recv a packet from the socket
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impl VirtualIoSource for LocalUdpSocket

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fn remove_handler(&mut self)

Removes a previously registered waker using a token
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fn poll_read_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<usize>>

Polls the source to see if there is data waiting
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fn poll_write_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<usize>>

Polls the source to see if data can be sent
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impl VirtualSocket for LocalUdpSocket

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fn set_ttl(&mut self, ttl: u32) -> Result<()>

Sets how many network hops the packets are permitted for new connections
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fn ttl(&self) -> Result<u32>

Returns the maximum number of network hops before packets are dropped
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fn addr_local(&self) -> Result<SocketAddr>

Returns the local address for this socket
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fn status(&self) -> Result<SocketStatus>

Returns the status/state of the socket
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fn set_handler( &mut self, handler: Box<dyn InterestHandler + Send + Sync> ) -> Result<()>

Registers a waker for when this connection is ready to receive more data. Uses a stack machine which means more than one waker can be registered
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impl VirtualUdpSocket for LocalUdpSocket

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fn set_broadcast(&mut self, broadcast: bool) -> Result<()>

Sets a flag that means that the UDP socket is able to receive and process broadcast packets.
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fn broadcast(&self) -> Result<bool>

Indicates if the SO_BROADCAST flag is set which means that the UDP socket will receive and process broadcast packets
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fn set_multicast_loop_v4(&mut self, val: bool) -> Result<()>

Sets a flag that indicates if multicast packets that this socket is a member of will be looped back to the sending socket. This applies to IPv4 addresses
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fn multicast_loop_v4(&self) -> Result<bool>

Gets a flag that indicates if multicast packets that this socket is a member of will be looped back to the sending socket. This applies to IPv4 addresses
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fn set_multicast_loop_v6(&mut self, val: bool) -> Result<()>

Sets a flag that indicates if multicast packets that this socket is a member of will be looped back to the sending socket. This applies to IPv6 addresses
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fn multicast_loop_v6(&self) -> Result<bool>

Gets a flag that indicates if multicast packets that this socket is a member of will be looped back to the sending socket. This applies to IPv6 addresses
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fn set_multicast_ttl_v4(&mut self, ttl: u32) -> Result<()>

Sets the TTL for IPv4 multicast packets which is the number of network hops before the packet is dropped
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fn multicast_ttl_v4(&self) -> Result<u32>

Gets the TTL for IPv4 multicast packets which is the number of network hops before the packet is dropped
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fn join_multicast_v4( &mut self, multiaddr: Ipv4Addr, iface: Ipv4Addr ) -> Result<()>

Tells this interface that it will subscribe to a particular multicast address. This applies to IPv4 addresses
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fn leave_multicast_v4( &mut self, multiaddr: Ipv4Addr, iface: Ipv4Addr ) -> Result<()>

Tells this interface that it will unsubscribe to a particular multicast address. This applies to IPv4 addresses
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fn join_multicast_v6(&mut self, multiaddr: Ipv6Addr, iface: u32) -> Result<()>

Tells this interface that it will subscribe to a particular multicast address. This applies to IPv6 addresses
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fn leave_multicast_v6(&mut self, multiaddr: Ipv6Addr, iface: u32) -> Result<()>

Tells this interface that it will unsubscribe to a particular multicast address. This applies to IPv6 addresses
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fn addr_peer(&self) -> Result<Option<SocketAddr>>

Returns the remote address of this UDP socket if it has been connected to a specific target destination address

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impl<V, T> VZip<V> for T
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fn vzip(self) -> V

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impl<R> VirtualConnectionlessSocketExt for R

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fn send_to<'life0, 'life1, 'async_trait>( &'life0 mut self, data: &'life1 [u8], addr: SocketAddr ) -> Pin<Box<dyn Future<Output = Result<usize, NetworkError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, R: 'async_trait,

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fn recv_from<'life0, 'life1, 'async_trait>( &'life0 mut self, buf: &'life1 mut [MaybeUninit<u8>] ) -> Pin<Box<dyn Future<Output = Result<(usize, SocketAddr), NetworkError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, R: 'async_trait,

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