[][src]Struct vimwiki::lang::components::Table

pub struct Table {
    pub rows: Vec<LC<Row>>,
    pub centered: bool,
}

Fields

rows: Vec<LC<Row>>centered: bool

Implementations

impl Table[src]

pub fn new(rows: Vec<LC<Row>>, centered: bool) -> Table[src]

impl Table[src]

pub fn get_cell(&self, row: usize, col: usize) -> Option<&LC<Cell>>[src]

Trait Implementations

impl Clone for Table[src]

impl Debug for Table[src]

impl<'de> Deserialize<'de> for Table[src]

impl Eq for Table[src]

impl From<Table> for BlockComponent[src]

impl Hash for Table[src]

impl PartialEq<Table> for Table[src]

impl Serialize for Table[src]

impl StructuralEq for Table[src]

impl StructuralPartialEq for Table[src]

Auto Trait Implementations

impl RefUnwindSafe for Table

impl Send for Table

impl Sync for Table

impl Unpin for Table

impl UnwindSafe for Table

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.