pub struct SpatialEntity {
pub game_id: u32,
pub team_id: u8,
pub x: f32,
pub y: f32,
}Fields§
§game_id: u32§team_id: u8§x: f32§y: f32Trait Implementations§
Source§impl Clone for SpatialEntity
impl Clone for SpatialEntity
Source§fn clone(&self) -> SpatialEntity
fn clone(&self) -> SpatialEntity
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SpatialEntity
Source§impl<'de> Deserialize<'de> for SpatialEntity
impl<'de> Deserialize<'de> for SpatialEntity
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SpatialEntity
impl RefUnwindSafe for SpatialEntity
impl Send for SpatialEntity
impl Sync for SpatialEntity
impl Unpin for SpatialEntity
impl UnsafeUnpin for SpatialEntity
impl UnwindSafe for SpatialEntity
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impl<T> BorrowMut<T> for Twhere
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