pub struct PlayerConfig {
pub video: Summary,
pub seo: Seo,
/* private fields */
}
Fields§
§video: Summary
§seo: Seo
Implementations§
Source§impl PlayerConfig
impl PlayerConfig
pub fn dash(&self) -> &Dash
pub fn dash_cdns(&self) -> &HashMap<String, Cdn>
pub fn dash_default_cdn(&self) -> &Cdn
pub fn dash_default_cdn_key(&self) -> &str
pub fn hls(&self) -> &Hls
pub fn hls_cdns(&self) -> &HashMap<String, Cdn>
pub fn hls_default_cdn(&self) -> &Cdn
pub fn hls_default_cdn_key(&self) -> &str
Trait Implementations§
Source§impl Debug for PlayerConfig
impl Debug for PlayerConfig
Source§impl<'de> Deserialize<'de> for PlayerConfig
impl<'de> Deserialize<'de> for PlayerConfig
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerConfig
impl RefUnwindSafe for PlayerConfig
impl Send for PlayerConfig
impl Sync for PlayerConfig
impl Unpin for PlayerConfig
impl UnwindSafe for PlayerConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more