pub struct VirtualMachineDisplayTopology {
pub x: i32,
pub y: i32,
pub width: i32,
pub height: i32,
}Expand description
This data object defines a two-dimensional, rectangular display area.
§How to access
VirtualMachine::set_display_topology(displays)
Fields§
§x: i32The x co-ordinate defining the start of the display rectangle.
y: i32The y co-ordinate defining the start of the display rectangle.
width: i32The width of the display rectangle.
height: i32The height of the display rectangle.
Trait Implementations§
Source§impl VimObjectTrait for VirtualMachineDisplayTopology
impl VimObjectTrait for VirtualMachineDisplayTopology
fn as_vim_object_ref<'a>(&'a self) -> &'a dyn VimObjectTrait
fn data_type(&self) -> StructType
impl DataObjectTrait for VirtualMachineDisplayTopology
Auto Trait Implementations§
impl Freeze for VirtualMachineDisplayTopology
impl RefUnwindSafe for VirtualMachineDisplayTopology
impl Send for VirtualMachineDisplayTopology
impl Sync for VirtualMachineDisplayTopology
impl Unpin for VirtualMachineDisplayTopology
impl UnsafeUnpin for VirtualMachineDisplayTopology
impl UnwindSafe for VirtualMachineDisplayTopology
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more