Ds4LightbarColor

Struct Ds4LightbarColor 

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pub struct Ds4LightbarColor {
    pub red: u8,
    pub green: u8,
    pub blue: u8,
}
Expand description

Represents an RGB color for the DualShock 4 lightbar.

This struct is part of a Ds4Notification and contains the color values sent by the host to be displayed on the controller’s lightbar.

§Examples

use vigem_rust::controller::ds4::Ds4LightbarColor;

let color = Ds4LightbarColor::new(255, 0, 128); // A pink color
assert_eq!(color.red, 255);

Fields§

§red: u8

The red component of the color (0-255).

§green: u8

The green component of the color (0-255).

§blue: u8

The blue component of the color (0-255).

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impl Ds4LightbarColor

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pub fn new(r: u8, g: u8, b: u8) -> Self

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impl Clone for Ds4LightbarColor

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fn clone(&self) -> Ds4LightbarColor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Ds4LightbarColor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Ds4LightbarColor

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fn default() -> Ds4LightbarColor

Returns the “default value” for a type. Read more
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impl PartialEq for Ds4LightbarColor

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fn eq(&self, other: &Ds4LightbarColor) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Ds4LightbarColor

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impl Eq for Ds4LightbarColor

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impl StructuralPartialEq for Ds4LightbarColor

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.