Struct DualShock4Wired

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pub struct DualShock4Wired<CL: Borrow<Client>> { /* private fields */ }
Expand description

A virtual Sony DualShock 4 (wired).

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impl<CL: Borrow<Client>> DualShock4Wired<CL>

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pub fn new(client: CL, id: TargetId) -> DualShock4Wired<CL>

Creates a new instance.

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pub fn is_attached(&self) -> bool

Returns if the controller is plugged in.

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pub fn id(&self) -> TargetId

Returns the id the controller was constructed with.

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pub fn client(&self) -> &CL

Returns the client.

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pub fn drop(self) -> CL

Unplugs and destroys the controller, returning the client.

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pub fn plugin(&mut self) -> Result<(), Error>

Plugs the controller in.

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pub fn unplug(&mut self) -> Result<(), Error>

Unplugs the controller.

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pub fn wait_ready(&mut self) -> Result<(), Error>

Waits until the virtual controller is ready.

Any updates submitted before the virtual controller is ready may return an error.

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impl<CL: Borrow<Client>> Debug for DualShock4Wired<CL>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<CL: Borrow<Client>> Drop for DualShock4Wired<CL>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<CL> Freeze for DualShock4Wired<CL>
where CL: Freeze,

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impl<CL> RefUnwindSafe for DualShock4Wired<CL>
where CL: RefUnwindSafe,

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impl<CL> Send for DualShock4Wired<CL>
where CL: Send,

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impl<CL> Sync for DualShock4Wired<CL>
where CL: Sync,

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impl<CL> Unpin for DualShock4Wired<CL>
where CL: Unpin,

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impl<CL> UnwindSafe for DualShock4Wired<CL>
where CL: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.