use std::borrow::{Borrow, BorrowMut};
use uuid::Uuid;
use crate::{DefaultModifiers, Renderable, scale};
use crate::components::{Alignment, Appendable, Button, ButtonStyle, HStack, Text, TextStyle};
use crate::components::icons::Lucide;
use crate::node::{Node, NodeContainer};
#[derive(Debug, Clone)]
pub enum SnackbarType {
Error,
Success,
Neutral,
}
#[derive(Debug, Clone)]
pub struct Snackbar {
node: Node,
pub content: String,
pub action: Option<Button>,
pub snackbar_type: SnackbarType,
}
impl Snackbar {
pub fn new<T: AsRef<str>>(snackbar_type: SnackbarType, title: T) -> Snackbar {
Snackbar {
node: Default::default(),
content: title.as_ref().to_string(),
action: None,
snackbar_type,
}
}
pub fn closable(&mut self) -> Self {
let id = Uuid::new_v4();
self.set_attr("data-snackbar-id", &id.to_string());
self.action = Some({
Button::icon_only(Lucide::X, ButtonStyle::Flat)
.set_attr("data-snackbar-closing-button", &id.to_string())
});
self.clone()
}
pub fn set_action_button(&mut self, button: Button) -> Self {
if matches!(button.style, ButtonStyle::Link) {
self.action = Some(button);
} else {
println!("[viewy-rs] (error) You can only use a button with ButtonStyle::Link style as snackbar action");
}
self.clone()
}
}
impl NodeContainer for Snackbar {
fn get_node(&mut self) -> &mut Node {
self.node.borrow_mut()
}
}
impl DefaultModifiers<Snackbar> for Snackbar {}
impl Renderable for Snackbar {
fn render(&self) -> Node {
let mut snackbar = self.clone()
.add_class("snackbar");
match snackbar.snackbar_type {
SnackbarType::Error => {
snackbar.add_class("snackbar--error");
}
SnackbarType::Success => {
snackbar.add_class("snackbar--success");
}
SnackbarType::Neutral => {
snackbar.add_class("snackbar--neutral");
}
}
snackbar.node.children.push({
let mut content = HStack::new(Alignment::Center)
.gap(vec![scale(3)])
.append_child({
Text::new(&self.content, TextStyle::Body)
});
if let Some(action) = self.action.clone() {
content.append_child(action);
}
content
}.render());
snackbar.node
}
}