1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
use crate::engine::{Renderable};
use crate::node::{Node, NodeContainer};
use std::borrow::BorrowMut;
use crate::DefaultModifiers;
use std::process::Child;
use crate::components::{Appendable, ChildContainer};

/// This is a simple configurable node
#[derive(Debug, Clone)]
pub struct View {
    children: Vec<Box<dyn Renderable>>,
    pub node: Node,
}

impl View {
    pub fn new() -> Self {
        View {
            children: vec![],
            node: Default::default(),
        }
    }

}

impl NodeContainer for View {
    fn get_node(&mut self) -> &mut Node {
        self.node.borrow_mut()
    }
}

impl DefaultModifiers<View> for View {}

impl ChildContainer for View {
    fn get_children(&mut self) -> &mut Vec<Box<dyn Renderable>> {
        return self.children.borrow_mut();
    }
}

impl Appendable for View {}

impl Renderable for View {
    fn render(&self) -> Node {

        let mut node = self.clone().node;

        self.children.iter()
            .for_each(|child|
                node.children.push(child.render()));
        node
    }
}