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use std::borrow::BorrowMut;
use crate::{DefaultModifiers, Renderable};
use crate::components::{Alignment, Appendable, Button, ButtonStyle, ChildContainer, HStack, View};
use crate::node::{Node, NodeContainer};
#[derive(Debug, Clone)]
pub struct Popup {
children: Vec<Box<dyn Renderable>>,
node: Node,
pub el_to_attach_to: String,
pub window_controls: bool,
}
impl NodeContainer for Popup {
fn get_node(&mut self) -> &mut Node {
self.node.borrow_mut()
}
}
impl DefaultModifiers<Popup> for Popup {}
impl Popup {
pub fn new() -> Self {
Popup {
children: vec![],
node: Default::default(),
el_to_attach_to: "".to_string(),
window_controls: true,
}
}
pub fn attach_to(&mut self, el: &str) -> Self {
self.el_to_attach_to = el.to_string();
self.clone()
}
pub fn open(&mut self, is_open: bool) -> Self {
{
if is_open {
self.add_class("visible")
} else {
self.remove_class("visible")
}
}.clone()
}
pub fn hide_window_controls(&mut self) -> Self {
self.window_controls = false;
self.clone()
}
}
impl ChildContainer for Popup {
fn get_children(&mut self) -> &mut Vec<Box<dyn Renderable>> {
return self.children.borrow_mut();
}
}
impl Appendable for Popup {}
impl Renderable for Popup {
fn render(&self) -> Node {
let mut popup = self.clone()
.add_class("popup")
.set_attr("data-attach-to", self.el_to_attach_to.as_str());
let mut window = View::new()
.add_class("popup__window");
if self.window_controls {
window.node.children.push({
View::new()
.add_class("popup__window-bar")
.append_child({
Button::icon_only("x", ButtonStyle::Link)
.add_class("popup__window-controls")
})
}.render());
}
window.node.children.push({
let mut content = View::new()
.add_class("popup__window-content");
self.children.iter()
.for_each(|child| {
content.append_child(child.clone());
});
content.render()
});
popup.node.children.push({
window.render()
});
popup.node
}
}