#[non_exhaustive]pub struct AppearanceSettings {
pub hidden: bool,
pub unlit: bool,
pub opacity: f32,
pub wireframe: bool,
}Expand description
Per-item appearance overrides that apply uniformly across all renderable types.
Every field defaults to the “do nothing” state so that AppearanceSettings::default()
is always safe to use without changing existing behaviour.
This struct is #[non_exhaustive]: always construct with ..Default::default() so
that new fields added in future versions do not break your code:
let mut app = AppearanceSettings::default();
app.unlit = true;Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.Hide the object entirely. Default false.
unlit: boolSkip all lighting calculations and output raw colour. Default false.
For types that are already flat-shaded (polylines, point clouds, image slices) this flag is accepted but has no visible effect.
opacity: f32Global opacity multiplier applied on top of the item’s own opacity mechanism. 1.0 = fully opaque, 0.0 = fully transparent. Default 1.0.
wireframe: boolRender as wireframe regardless of the global wireframe mode flag. Default false.
Trait Implementations§
Source§impl Clone for AppearanceSettings
impl Clone for AppearanceSettings
Source§fn clone(&self) -> AppearanceSettings
fn clone(&self) -> AppearanceSettings
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for AppearanceSettings
impl Debug for AppearanceSettings
Source§impl Default for AppearanceSettings
impl Default for AppearanceSettings
Source§impl<'de> Deserialize<'de> for AppearanceSettings
impl<'de> Deserialize<'de> for AppearanceSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for AppearanceSettings
impl PartialEq for AppearanceSettings
Source§fn eq(&self, other: &AppearanceSettings) -> bool
fn eq(&self, other: &AppearanceSettings) -> bool
self and other values to be equal, and is used by ==.Source§impl Serialize for AppearanceSettings
impl Serialize for AppearanceSettings
impl Copy for AppearanceSettings
impl StructuralPartialEq for AppearanceSettings
Auto Trait Implementations§
impl Freeze for AppearanceSettings
impl RefUnwindSafe for AppearanceSettings
impl Send for AppearanceSettings
impl Sync for AppearanceSettings
impl Unpin for AppearanceSettings
impl UnsafeUnpin for AppearanceSettings
impl UnwindSafe for AppearanceSettings
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