pub struct Aabb {
pub min: Vec3,
pub max: Vec3,
}Expand description
Axis-aligned bounding box stored as min/max corners.
Fields§
§min: Vec3Minimum corner of the box.
max: Vec3Maximum corner of the box.
Implementations§
Source§impl Aabb
impl Aabb
Sourcepub fn from_positions(positions: &[[f32; 3]]) -> Self
pub fn from_positions(positions: &[[f32; 3]]) -> Self
Compute an AABB from a slice of vertex positions.
Returns a degenerate zero-size AABB at the origin if the slice is empty.
Sourcepub fn half_extents(&self) -> Vec3
pub fn half_extents(&self) -> Vec3
Half-extents (distance from center to each face).
Sourcepub fn transformed(&self, mat: &Mat4) -> Self
pub fn transformed(&self, mat: &Mat4) -> Self
Compute a conservative world-space AABB by transforming all 8 corners and taking the min/max of the results.
Sourcepub fn intersects_plane(&self, normal: Vec3, distance: f32) -> bool
pub fn intersects_plane(&self, normal: Vec3, distance: f32) -> bool
Returns true if the plane (defined by unit normal + signed distance) intersects this AABB — i.e., the AABB spans both sides of the plane.
Trait Implementations§
impl Copy for Aabb
Auto Trait Implementations§
impl Freeze for Aabb
impl RefUnwindSafe for Aabb
impl Send for Aabb
impl Sync for Aabb
impl Unpin for Aabb
impl UnsafeUnpin for Aabb
impl UnwindSafe for Aabb
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