pub struct VramBudget {
pub total_bytes: u64,
pub available_bytes: Option<u64>,
}Expand description
Hardware VRAM figures for the GPU a viewport runs on, from
vram_budget.
Pair this with ResidentBytes to drive an eviction budget: pick a ceiling
as a fraction of total_bytes and free resources (free_mesh /
free_texture / free_lod_group) as ResidentBytes::total approaches it.
total_bytes is the total device-local VRAM the backend reports and is
available everywhere. available_bytes is the backend’s live free-memory
estimate: Some on Metal, and None on Vulkan, whose live figure needs
VK_EXT_memory_budget, which wgpu does not enable. When it is None, size
the budget against total_bytes and track usage with ResidentBytes.
Fields§
§total_bytes: u64Total device-local VRAM in bytes.
available_bytes: Option<u64>Backend-reported free VRAM in bytes, where available.
Trait Implementations§
Source§impl Clone for VramBudget
impl Clone for VramBudget
Source§fn clone(&self) -> VramBudget
fn clone(&self) -> VramBudget
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VramBudget
Source§impl Debug for VramBudget
impl Debug for VramBudget
impl Eq for VramBudget
Source§impl PartialEq for VramBudget
impl PartialEq for VramBudget
Source§fn eq(&self, other: &VramBudget) -> bool
fn eq(&self, other: &VramBudget) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for VramBudget
Auto Trait Implementations§
impl Freeze for VramBudget
impl RefUnwindSafe for VramBudget
impl Send for VramBudget
impl Sync for VramBudget
impl Unpin for VramBudget
impl UnsafeUnpin for VramBudget
impl UnwindSafe for VramBudget
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