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SpriteBlend

Enum SpriteBlend 

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pub enum SpriteBlend {
    AlphaBlend,
    Additive,
    Premultiplied,
}
Expand description

GPU blend state used when drawing a sprite batch.

AlphaBlend is the default and matches normal transparent sprites. Additive accumulates colour into the framebuffer without subtracting background, which is the usual choice for sparks, fire, and other emissive particles. Premultiplied is for sources whose RGB has already been multiplied by alpha, typically when sampling a premultiplied texture.

Variants§

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AlphaBlend

Standard transparency: src.rgb * src.a + dst.rgb * (1 - src.a).

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Additive

Additive: src.rgb + dst.rgb. Alpha is unused for the colour result.

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Premultiplied

Premultiplied alpha: src.rgb + dst.rgb * (1 - src.a).

Trait Implementations§

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impl Clone for SpriteBlend

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fn clone(&self) -> SpriteBlend

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SpriteBlend

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impl Debug for SpriteBlend

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpriteBlend

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fn default() -> SpriteBlend

Returns the “default value” for a type. Read more
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impl Eq for SpriteBlend

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impl PartialEq for SpriteBlend

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fn eq(&self, other: &SpriteBlend) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SpriteBlend

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

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fn downcast(&self) -> &T

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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Calls U::from(self).

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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The type returned in the event of a conversion error.
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