pub enum ForceField {
Gravity([f32; 3]),
Drag(f32),
PointAttractor {
position: [f32; 3],
strength: f32,
falloff: f32,
},
}Expand description
Force applied to every live particle each simulation step.
Variants§
Gravity([f32; 3])
Constant acceleration. World units per second squared.
Drag(f32)
Velocity-proportional drag. Coefficient is the fraction of velocity lost per second.
PointAttractor
Pull toward a world-space point. Acceleration scales as
strength / (distance + falloff)^2.
Trait Implementations§
Source§impl Clone for ForceField
impl Clone for ForceField
Source§fn clone(&self) -> ForceField
fn clone(&self) -> ForceField
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ForceField
Auto Trait Implementations§
impl Freeze for ForceField
impl RefUnwindSafe for ForceField
impl Send for ForceField
impl Sync for ForceField
impl Unpin for ForceField
impl UnsafeUnpin for ForceField
impl UnwindSafe for ForceField
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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The inclusion map: converts
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