pub enum SkinningPath {
Cpu,
Gpu,
}Expand description
Which deformation path a skinning plugin should emit each frame.
Cpu runs LBS on the CPU and emits SkinnedMeshUpdate; the host must
upload deformed positions/normals via write_mesh_positions_normals.
Gpu emits SkinnedPoseUpdate carrying joint matrices; the host
uploads them via
SkinningPlugin::attach_palette
and the registered skinning deformer does LBS in the vertex stage.
Variants§
Cpu
CPU LBS, re-upload deformed vertices each frame.
Gpu
GPU LBS, upload only the joint palette each frame.
Trait Implementations§
Source§impl Clone for SkinningPath
impl Clone for SkinningPath
Source§fn clone(&self) -> SkinningPath
fn clone(&self) -> SkinningPath
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SkinningPath
Source§impl Debug for SkinningPath
impl Debug for SkinningPath
Source§impl Default for SkinningPath
impl Default for SkinningPath
impl Eq for SkinningPath
Source§impl PartialEq for SkinningPath
impl PartialEq for SkinningPath
Source§fn eq(&self, other: &SkinningPath) -> bool
fn eq(&self, other: &SkinningPath) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for SkinningPath
Auto Trait Implementations§
impl Freeze for SkinningPath
impl RefUnwindSafe for SkinningPath
impl Send for SkinningPath
impl Sync for SkinningPath
impl Unpin for SkinningPath
impl UnsafeUnpin for SkinningPath
impl UnwindSafe for SkinningPath
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