pub struct WidgetContext {
pub camera: RenderCamera,
pub viewport_size: Vec2,
pub cursor_viewport: Vec2,
pub drag_started: bool,
pub dragging: bool,
pub released: bool,
pub double_clicked: bool,
}Expand description
Per-frame input state passed to widget update() methods.
Build this from the ActionFrame and CameraFrame your app already has.
Mirrors the shape of crate::ManipulationContext.
Fields§
§camera: RenderCameraCamera state for this frame (used for ray construction and drag projection).
viewport_size: Vec2Viewport width and height in pixels.
cursor_viewport: Vec2Mouse cursor position relative to the viewport top-left, in pixels.
drag_started: boolTrue on the first frame that a left-button drag crosses the egui drag threshold.
dragging: boolTrue while the left mouse button is held after crossing the drag threshold.
released: boolTrue on the frame the left mouse button is released.
double_clicked: boolTrue on the second click within the double-click time window.
Used by PolylineWidget to insert or remove control points. Set from the
framework’s double-click event (e.g. egui::Response::double_clicked()).
Leave false if the host does not need double-click interactions.
Trait Implementations§
Source§impl Clone for WidgetContext
impl Clone for WidgetContext
Source§fn clone(&self) -> WidgetContext
fn clone(&self) -> WidgetContext
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for WidgetContext
impl RefUnwindSafe for WidgetContext
impl Send for WidgetContext
impl Sync for WidgetContext
impl Unpin for WidgetContext
impl UnsafeUnpin for WidgetContext
impl UnwindSafe for WidgetContext
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