pub struct ManipulationController { /* private fields */ }Expand description
Manages a single object-manipulation session (G/R/S + axis constraints + gizmo drag).
Owns all session state; the app only supplies per-frame context and applies the
resulting TransformDelta.
Implementations§
Source§impl ManipulationController
impl ManipulationController
Sourcepub fn update(
&mut self,
frame: &ActionFrame,
ctx: ManipulationContext,
) -> ManipResult
pub fn update( &mut self, frame: &ActionFrame, ctx: ManipulationContext, ) -> ManipResult
Drive the controller for one frame.
Priority order:
- Confirm (Enter, or left-click while not a gizmo drag) →
ManipResult::Commit - Cancel (Escape) →
ManipResult::Cancel - Gizmo drag release →
ManipResult::Commit - Update constraints and numeric input
- Compute and return
ManipResult::Update - Gizmo drag start → begins session, returns
ManipResult::Nonethis frame - G/R/S keys (when
selection_centerisSome) → begins session - Otherwise →
ManipResult::None
Sourcepub fn is_active(&self) -> bool
pub fn is_active(&self) -> bool
Returns true when a manipulation session is in progress.
Use this to suppress camera orbit:
ⓘ
if manip.is_active() { orbit.resolve() } else { orbit.apply_to_camera(&mut cam) }Sourcepub fn state(&self) -> Option<ManipulationState>
pub fn state(&self) -> Option<ManipulationState>
Returns an inspectable snapshot of the current session, or None when idle.
Sourcepub fn begin(&mut self, kind: ManipulationKind, center: Vec3)
pub fn begin(&mut self, kind: ManipulationKind, center: Vec3)
Force-begin a manipulation (e.g. from a UI button).
No-op if a session is already active.
Sourcepub fn reset(&mut self)
pub fn reset(&mut self)
Force-cancel any active session without emitting ManipResult::Cancel.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ManipulationController
impl RefUnwindSafe for ManipulationController
impl Send for ManipulationController
impl Sync for ManipulationController
impl Unpin for ManipulationController
impl UnsafeUnpin for ManipulationController
impl UnwindSafe for ManipulationController
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