pub struct ColormapId(pub usize);Expand description
GPU resources for the 3D viewport.
Owns the render pipelines (solid + wireframe), vertex/index buffers, uniform buffers, and bind groups. Identifies a colormap (LUT) uploaded to the GPU.
Tuple Fields§
§0: usizeTrait Implementations§
Source§impl Clone for ColormapId
impl Clone for ColormapId
Source§fn clone(&self) -> ColormapId
fn clone(&self) -> ColormapId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ColormapId
impl Debug for ColormapId
Source§impl Hash for ColormapId
impl Hash for ColormapId
Source§impl PartialEq for ColormapId
impl PartialEq for ColormapId
impl Copy for ColormapId
impl Eq for ColormapId
impl StructuralPartialEq for ColormapId
Auto Trait Implementations§
impl Freeze for ColormapId
impl RefUnwindSafe for ColormapId
impl Send for ColormapId
impl Sync for ColormapId
impl Unpin for ColormapId
impl UnsafeUnpin for ColormapId
impl UnwindSafe for ColormapId
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