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BatchMeta

Struct BatchMeta 

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#[repr(C)]
pub struct BatchMeta { pub index_count: u32, pub first_index: u32, pub instance_offset: u32, pub instance_count: u32, pub vis_offset: u32, pub is_transparent: u32, pub _pad: [u32; 2], }
Expand description

Per-batch metadata read by the GPU cull pass.

One entry per batch in the batch_meta storage buffer attached to a CullSubmission. Layout (32 bytes, 16-byte aligned):

  • index_count: u32 - index range used by this batch’s draw
  • first_index: u32 - index buffer offset (typically 0)
  • instance_offset: u32 - first instance for this batch in the AABB buffer
  • instance_count: u32 - number of instances belonging to this batch
  • vis_offset: u32 - first slot in the visibility output buffer
  • is_transparent: u32 - 1 marks a transparent batch
  • _pad: [u32; 2]

vis_offset is a prefix sum of instance_count across batches; for a scene where instances are laid out contiguously per batch it equals instance_offset.

Fields§

§index_count: u32

Mesh index count for one instance.

§first_index: u32

First index offset into the bound index buffer.

§instance_offset: u32

Offset into the instance AABB buffer where this batch begins.

§instance_count: u32

Number of instances in the batch.

§vis_offset: u32

First slot in the visibility output buffer this batch writes to.

§is_transparent: u32

1 if the batch is transparent, 0 for opaque.

§_pad: [u32; 2]

Padding to keep the struct 16-byte aligned.

Trait Implementations§

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impl Clone for BatchMeta

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fn clone(&self) -> BatchMeta

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for BatchMeta

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impl Debug for BatchMeta

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Pod for BatchMeta

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impl Zeroable for BatchMeta

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fn zeroed() -> Self

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