pub enum OverlayAnimation {
None,
FadeIn {
start_time: f64,
duration: f32,
},
FadeOut {
start_time: f64,
duration: f32,
},
Pulse {
start_time: f64,
period: f32,
},
}Expand description
Animation applied to shape opacity each frame.
The animation is resolved during prepare() using the time field on
OverlayFrame. All start_time and time values share the same
application-defined epoch (e.g. seconds since app launch).
viewport-lib does not own the event loop. The host application must
request continuous repaints while animations are active so that
prepare() is called often enough to produce smooth updates.
Variants§
None
No animation; use opacity as-is.
FadeIn
Fade from 0 to opacity over duration seconds.
Fields
FadeOut
Fade from opacity to 0 over duration seconds.
Fields
Pulse
Oscillate opacity between 0 and opacity with a sinusoidal wave.
Trait Implementations§
Source§impl Clone for OverlayAnimation
impl Clone for OverlayAnimation
Source§fn clone(&self) -> OverlayAnimation
fn clone(&self) -> OverlayAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OverlayAnimation
Source§impl Debug for OverlayAnimation
impl Debug for OverlayAnimation
Source§impl Default for OverlayAnimation
impl Default for OverlayAnimation
Source§impl PartialEq for OverlayAnimation
impl PartialEq for OverlayAnimation
Source§fn eq(&self, other: &OverlayAnimation) -> bool
fn eq(&self, other: &OverlayAnimation) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for OverlayAnimation
Auto Trait Implementations§
impl Freeze for OverlayAnimation
impl RefUnwindSafe for OverlayAnimation
impl Send for OverlayAnimation
impl Sync for OverlayAnimation
impl Unpin for OverlayAnimation
impl UnsafeUnpin for OverlayAnimation
impl UnwindSafe for OverlayAnimation
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T: ?Sized,
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T: ?Sized,
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