#[non_exhaustive]pub enum DecalAnimation {
UvScroll {
vx: f32,
vy: f32,
},
SpriteSheet {
cols: u32,
rows: u32,
fps: f32,
},
}Expand description
UV animation applied to a LiveDecal.
The renderer computes the effective uv_offset and uv_scale each frame from
the decal’s current age and the animation parameters.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
UvScroll
Continuously scrolls the UV coordinates at the given world-units-per-second velocity. The texture wraps (repeat address mode).
Fields
SpriteSheet
Cycles through frames of a sprite sheet packed into the texture. Columns advance first (left to right), then rows (top to bottom).
Trait Implementations§
Source§impl Clone for DecalAnimation
impl Clone for DecalAnimation
Source§fn clone(&self) -> DecalAnimation
fn clone(&self) -> DecalAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for DecalAnimation
impl RefUnwindSafe for DecalAnimation
impl Send for DecalAnimation
impl Sync for DecalAnimation
impl Unpin for DecalAnimation
impl UnsafeUnpin for DecalAnimation
impl UnwindSafe for DecalAnimation
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