pub struct MaskTargetDesc {
pub color_format: TextureFormat,
pub depth_format: TextureFormat,
pub sample_count: u32,
}Expand description
Targets used by the outline mask pass (stage 1 of the selection outline).
Selected items rasterise a single value (1.0) into an R8Unorm mask. The
composite pass reads the mask and writes the outline colour.
Fields§
§color_format: TextureFormatR8Unorm mask target.
depth_format: TextureFormatDepth attachment. The mask pass uses the scene depth buffer for correct occlusion, so the format matches the scene depth.
sample_count: u32MSAA sample count. Mask runs at sample count 1 (the mask is a 1x auxiliary target).
Trait Implementations§
Source§impl Clone for MaskTargetDesc
impl Clone for MaskTargetDesc
Source§fn clone(&self) -> MaskTargetDesc
fn clone(&self) -> MaskTargetDesc
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for MaskTargetDesc
Auto Trait Implementations§
impl Freeze for MaskTargetDesc
impl RefUnwindSafe for MaskTargetDesc
impl Send for MaskTargetDesc
impl Sync for MaskTargetDesc
impl Unpin for MaskTargetDesc
impl UnsafeUnpin for MaskTargetDesc
impl UnwindSafe for MaskTargetDesc
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