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DecalProjection

Enum DecalProjection 

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#[non_exhaustive]
pub enum DecalProjection { Planar, TriPlanar { blend_sharpness: f32, }, Cylindrical { facing: CylindricalFacing, }, }
Expand description

How a decal texture is projected onto the receiver surface.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Planar

Standard projection: the decal texture is mapped using the XY axes of the decal’s local space. Works well on flat or gently curved surfaces aligned with the projection direction.

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TriPlanar

Tri-planar projection: the texture is sampled three times (from the X, Y, and Z axes of decal local space) and blended by the surface normal. Avoids UV stretching on corners and non-planar surfaces. blend_sharpness controls how quickly the blend transitions at edges between faces: higher values produce a sharper transition, lower values a wider blend zone. Three texture samples per pixel; the bandwidth cost is documented in the field.

Fields

§blend_sharpness: f32

Exponent applied to the absolute normal components before normalising blend weights. Range 1.0-16.0; 4.0 is a good starting value.

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Cylindrical

Cylindrical projection: wraps the texture around a cylinder whose axis is the decal’s local Z axis. UV.x is the angle around the axis (0 at local +X, wrapping at 360 degrees back to the start); UV.y is position along the axis (0 at local -Z, 1 at local +Z). The decal volume is a cylinder of radius 0.5 and height 1.0 in local space.

Use this for labels on pipes, warning bands on columns, or any decal that wraps continuously around a curved surface.

Fields

§facing: CylindricalFacing

Which side of the cylinder surface to project onto.

Trait Implementations§

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impl Clone for DecalProjection

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fn clone(&self) -> DecalProjection

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DecalProjection

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DecalProjection

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fn default() -> DecalProjection

Returns the “default value” for a type. Read more
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impl PartialEq for DecalProjection

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fn eq(&self, other: &DecalProjection) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for DecalProjection

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impl StructuralPartialEq for DecalProjection

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