pub struct Pose {
pub local_transforms: Vec<Affine3A>,
}Expand description
Per-frame local-space transforms for each joint.
One Affine3A per joint, indexed in the same order as the parent
Skeleton. Store this in [super::resources::RuntimeResources] so
animation plugins can write it and [super::plugins::SkeletonPlugin] can
read it in the same frame.
Fields§
§local_transforms: Vec<Affine3A>Local-space transform for each joint. Must have the same length as the skeleton it is paired with.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Pose
impl RefUnwindSafe for Pose
impl Send for Pose
impl Sync for Pose
impl Unpin for Pose
impl UnsafeUnpin for Pose
impl UnwindSafe for Pose
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