pub struct PendingTextureId(pub u64);Expand description
Handle to a texture being uploaded asynchronously.
Returned by ViewportGpuResources::upload_texture_async. Poll
ViewportGpuResources::is_upload_ready each frame until it returns
true, then call ViewportGpuResources::promote_texture to get the
live texture ID.
Tuple Fields§
§0: u64Trait Implementations§
Source§impl Clone for PendingTextureId
impl Clone for PendingTextureId
Source§fn clone(&self) -> PendingTextureId
fn clone(&self) -> PendingTextureId
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PendingTextureId
impl Debug for PendingTextureId
Source§impl Hash for PendingTextureId
impl Hash for PendingTextureId
Source§impl PartialEq for PendingTextureId
impl PartialEq for PendingTextureId
Source§fn eq(&self, other: &PendingTextureId) -> bool
fn eq(&self, other: &PendingTextureId) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PendingTextureId
impl Eq for PendingTextureId
impl StructuralPartialEq for PendingTextureId
Auto Trait Implementations§
impl Freeze for PendingTextureId
impl RefUnwindSafe for PendingTextureId
impl Send for PendingTextureId
impl Sync for PendingTextureId
impl Unpin for PendingTextureId
impl UnsafeUnpin for PendingTextureId
impl UnwindSafe for PendingTextureId
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