pub struct SubSelectionRef {
pub version: u64,
/* private fields */
}Expand description
A renderer-owned snapshot of a SubSelection taken at frame submission time.
Bundles the selection items with the CPU-side mesh and point cloud data the renderer needs to build highlight geometry. The renderer does not hold a reference to any app-owned data between frames.
§Usage
fd.interaction.sub_selection = Some(SubSelectionRef::new(
&self.sub_selection,
mesh_lookup,
model_matrices,
point_positions,
));Fields§
§version: u64Version counter copied from the source SubSelection::version().
The renderer uses this to skip GPU buffer rebuilds when the selection has not changed since the previous frame.
Implementations§
Source§impl SubSelectionRef
impl SubSelectionRef
Sourcepub fn new(
sub_selection: &SubSelection,
mesh_lookup: HashMap<u64, (Vec<[f32; 3]>, Vec<u32>)>,
model_matrices: HashMap<u64, Mat4>,
point_positions: HashMap<u64, Vec<[f32; 3]>>,
) -> Self
pub fn new( sub_selection: &SubSelection, mesh_lookup: HashMap<u64, (Vec<[f32; 3]>, Vec<u32>)>, model_matrices: HashMap<u64, Mat4>, point_positions: HashMap<u64, Vec<[f32; 3]>>, ) -> Self
Create a snapshot from a live SubSelection.
mesh_lookup: CPU positions + indices per node id (same type as themesh_lookupargument to the CPU pick functions).model_matrices: world transform per node id.point_positions: point cloud positions per node id (forSubObjectRef::Pointentries).
Sourcepub fn with_voxels(self, lookup: HashMap<u64, VolumeSelectionInfo>) -> Self
pub fn with_voxels(self, lookup: HashMap<u64, VolumeSelectionInfo>) -> Self
Attach volume geometry info for SubObjectRef::Voxel highlight rendering.
lookup maps each volume’s node id to its VolumeSelectionInfo. Without
this, selected voxels are silently skipped during highlight geometry build.
Sourcepub fn with_cells(self, lookup: HashMap<u64, CellSelectionInfo>) -> Self
pub fn with_cells(self, lookup: HashMap<u64, CellSelectionInfo>) -> Self
Attach unstructured volume mesh geometry for SubObjectRef::Cell highlight rendering.
lookup maps each volume mesh’s node id to its CellSelectionInfo. Without
this, selected cells are silently skipped during highlight geometry build.
Sourcepub fn with_polylines(self, lookup: HashMap<u64, PolylineSelectionInfo>) -> Self
pub fn with_polylines(self, lookup: HashMap<u64, PolylineSelectionInfo>) -> Self
Attach polyline geometry for SubObjectRef::Point, SubObjectRef::Segment,
and SubObjectRef::Strip highlight rendering.
lookup maps each polyline item’s node id to its PolylineSelectionInfo.
Without this, selected polyline nodes and segments are silently skipped during
highlight geometry build.
Auto Trait Implementations§
impl Freeze for SubSelectionRef
impl RefUnwindSafe for SubSelectionRef
impl Send for SubSelectionRef
impl Sync for SubSelectionRef
impl Unpin for SubSelectionRef
impl UnsafeUnpin for SubSelectionRef
impl UnwindSafe for SubSelectionRef
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